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motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
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MSIfanboy
- Posts: 186
- Joined: 15 Apr 2022, 13:51
Post
by MSIfanboy » Today, 00:18
Ziehesh wrote: ↑09 Nov 2026, 00:16
Zee wrote: ↑07 Nov 2026, 07:51
I haven't used a zowie monitor for now, but I had a ULMB2 one before and switched to the Asus pulsar from a 1440p OLED 480 Hz.
While input lag should be higher on the pulsar, I don't perceive it.
Objectively it should be higher, even than your current zowie. If you objectively feel it, it don't know. I, for sure, don't. And I play cs2 and ow2 on a high rank.
I can personally recommend it, I will use my OLED as a second monitor from now on.
I’d like to get an OLED display, but I sometimes play World of Warcraft, which involves a lot of static images. I’m afraid the OLED panel won’t last long in such a scenario.
Does anyone have access to Rtings? Could you please send the input lag for the XQ2566X monitor?
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