News on the ROG Swift (PG278Q)

Talk about NVIDIA G-SYNC, a variable refresh rate (VRR) technology. G-SYNC eliminates stutters, tearing, and reduces input lag. List of G-SYNC Monitors.
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Re: News on the ROG Swift (PG278Q)

Post by Chief Blur Buster » 31 Jul 2014, 10:05

Yep - each to their own.

For fast motion games, strollers, platformers, and FPS, the motion blur breaks immersion much more than TN color shift for me. IPS can become low-immersion garbage in these situations (for me and many Blur Busters followers). IPS becomes immersion buzzkill If you are very sensitive to motion blur as part of being immersed.
For programming/graphics design and slow games, the IPS displays definitely become preferable.

I just love the perfect motion effect of tearfree/stutterfree/blurfree of 120fps@120Hz strobed (VSYNC ON double buffered, to eliminate microstutters) on a powerful GPU that plays it flat out on many older games released cheap during Steam sales. Once you cap out in perfect framerate sync during fast motion, the immersion effect can be strong - far outweighing the TN shift for some of us. By a HUGE margin if you are more motion-sensitive than color-sensitive. (Good example IPS-lover testimonial who will never game non-strobed again, even settling for TN for VASTLY BETTER IMMERSION!). But for low framerates, IPS and GSYNC are the huge winners.

GSYNC beings the tearfree/stutterfree ability (to practically any playable framerate).
But only VSYNC ON (double buffered only) + strobing (or CRT) + super powerful GPU (combined with good engines like Source Engines) brings simultaneously blurfree/tearfree/stutterfree. Very hard to do this motion nirvana in newer games, though. At least until one can combine strobing+GSYNC simultaneously.

(For lower lag, competitively, I do use VSYNC OFF. But, when not playing competitively I prefer VSYNC ON for the immersion effect when optimized to avoid framerate slowdowns. LightBoost/strobing looks dramatically better when configure with near-perfect motion clarity exactly as smooth and immersive as a Sega arcade machine. For me, only reproducible on a strobed display and framerate-stroberate matching)

This is why the ROG PG278Q is close to a Holy Grail for some people. Extra resolution, GSYNC ability, strobe ability. I know, some will say: only it were IPS or OLED (zero lag rolling-scan)...

A lot of users will not care about blur. But this is the definitive Blur Busters Forum! :D
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Re: News on the ROG Swift (PG278Q)

Post by RubyX » 31 Jul 2014, 12:24

120 fps + ULMB on the Swift is absolutely amazing and worth the TN tradeoff for me.
Now if only this thing wasn't so... unreliable? Sometimes it refuses to go fullscreen, sometimes it randomly forgets how to do GSYNC, or ULMB, or 144 Hz.
Seems to be related to having multiple monitors connected, apparently.

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Re: News on the ROG Swift (PG278Q)

Post by Haste » 31 Jul 2014, 20:18

I've seen already reports of people getting eyestrain from ULMB@120Hz@100% on the Swift. This worries me a lot.

Any chance for a blur buster utility to customize the strobe duty cycle?
Monitor: Gigabyte M27Q X

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Re: News on the ROG Swift (PG278Q)

Post by Chief Blur Buster » 31 Jul 2014, 20:53

There are eyestrain reports with LightBoost and ULMB too. So it is no different. It does not affect everyone - only some people are affected by it. If LightBoost strobing did not bother you, the ROG strobing will likely not bother you either.

What is probably happening is certain people have often been holding off on LightBoost, then only trying out ULMB for the first time, only to find out they are sensitive to the strobing. Or needs a bit of an environmental/brightness adjustment, and getting used to it. Some people purchasing old Sony FW900 CRTs get eyestrain with them at first too, and then they get used to it, if not too flicker-sensitive. Flicker sensitivity is very person dependant.

LightBoosr@70% seems to have roughly similar strobe lengths as the numbers in the TFTCentral report for ULMB@100%. So an apples vs apples compare of strobe length, would be versus LightBoost 70% or thereabouts. I'll do some measurements myself, too.

Will not yet comment on a Strobe Utility, but it is in my mind. Keep tuned.
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Re: News on the ROG Swift (PG278Q)

Post by Haste » 31 Jul 2014, 22:09

Chief Blur Buster wrote: Will not yet comment on a Strobe Utility, but it is in my mind. Keep tuned.
That would be so epic. :o
Monitor: Gigabyte M27Q X

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Re: News on the ROG Swift (PG278Q)

Post by PoWn3d_0704 » 31 Jul 2014, 23:05

I just want my ROG. Someone in AUS ship one to me?
Asus VG248QE with GSync. Blur Busters GSync Contest Winner.

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Re: News on the ROG Swift (PG278Q)

Post by Chief Blur Buster » 01 Aug 2014, 09:00

Someone posted a review of the ASUS ROG here. I moved it to this thread:
http://forums.blurbusters.com/viewtopic.php?f=5&t=1177
Big individual reviews deserves their own own, separate thread!
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Re: News on the ROG Swift (PG278Q)

Post by gzboli » 01 Aug 2014, 22:26


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Re: News on the ROG Swift (PG278Q)

Post by RealNC » 02 Aug 2014, 03:11

So in EU: $1074. In NA: $650.

No. ASUS, I'm not buying your overpriced hardware. I'll wait for the AOC gsync monitor, thank you very much.
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Re: News on the ROG Swift (PG278Q)

Post by flood » 02 Aug 2014, 04:26

how much will the aoc be?

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