Looks good, I have more or less the same settings, the only thing that can really change colors are icc profiles, but you said you have nothing listed there, so..._zebracrossing666 wrote: ↑21 Feb 2025, 08:241. Yea
2. Just the HDR profile, I did have the Asus profile when I installed the driver but deleted it to avoid double clamp
3. Everything on default in NVCP, I found that messing with Contrast and stuff there caused the HDR calibration app to clip at a lower amount of nits, so instead of 800 it would disappear at like 600
4. 8 bit on SDR so I can use the clamp and 10 bit on HDR
5. Win 11 ye
6. Ye, I use console HDR and it disappeared around 800-850 for me
7. DLDSR enabled at 90% on the smoothness with x1.78 and x2.25
8. I used CRU but just to change the vertical total so VRR stopped flickering, but apparently I have just disabled VRR instead
9. week 35, year 2024 for me
10. Yes, VRR on OSD enabled, Gsync enabled on NVCP and app, along with Vsync + Low latency mode
11. Yes, both photos on IMG site are in SDR, just EDID primaries vs ICC profile
My SDR settings:
VRR - On
Game Plus - Nothing enabled
GameVisual - User mode
Shadow Boost - OFF
Brightness - 40, but 60-100 when I tested Lagom
Uniform Brightness - ON, but I can still see the squares with it on or off
Contrast - 80
Clear Pixel - Off
Vivid Pixel - 60
Display Colour - Wide Gamut
Color Temp - 75-70-77, so yours xD
Saturation - 50
Six axis - DEFAULT
Gamma - 2.0, apparently that is actually 2.15 at 240hz and 2.2 gamma is too high according to RealNC
Screen Saver - Screen Dimming Control ON, Outer Off
Screen Move - Strong
Auto logo - ON
My NVCP settings: https://imgur.com/a/nctcAr0
Set things to the same values as yours and no luck, the highest I can see is square 7 with 100 brightness and gamma 2.0, but that looks horrible and unusable.
Gamma setting is crucial in this, it immediately alleviated the crush by a small margin, but that's hardly a secret. Still 2.0 looks more gray and less vivid with my settings.
I guess my system is cursed, like always. Would be curious to know what's different between our systems or displays, that I can't produce the same result as you. Good thing I use sdr only on the desktop (movies included, unless they're hdr), most of the time I game in hdr, either native or retrofitted with special k to d3d11/12 or dxvk+special k in case of old d3d9 games. In cases where it's not possible (very old ddraw or just finicky games), sdr mode looked ok for the most part.
P.s Huh stumbled upon dldsr bug again. Nvcpl is stuck with my dldsr mode, I can't remove or change it. It's somehow connected to what I did in cru, novideo and dldsr itself. Still it should not affect colors and can be drivers bug/limitation, as I changed cru stuff, nvcpl may not know how to react to that. I mentioned it in this thread last year actually.


