oled vs 120hz Plasma Motion Clarity

High Hz on OLED produce excellent strobeless motion blur reduction with fast GtG pixel response. It is easier to tell apart 60Hz vs 120Hz vs 240Hz on OLED than LCD, and more visible to mainstream. Includes WOLED and QD-OLED displays.
JimProfit
Posts: 88
Joined: 29 Dec 2024, 19:58

Re: oled vs 120hz Plasma Motion Clarity

Post by JimProfit » 15 Aug 2026, 10:06

derekchan wrote:
14 Aug 2026, 04:29
how many mprt (4ms right? )of high bfi of lg c1,also is it sub refresh roll scan of 60hz input as 60hz bfi?
i know 120hz input does sub refresh bfi

how many tv motion resolution line of lg c1 high bfi of 120hz 60hz
The C1/G1 have nerfed Motion Pro High modes at 60hz. But they do preserve a lot more brightness compared to the CX/GX.
The 2020 "X" models had 240hz equivalent with Motion Pro High 60hz (~4.16ms MPRT, removing 75% of sample and hold blur).
Sadly this put them on the dim side of SDR, and HDR is absolutely worthless in this mode.

The 2021 "1" models had 160hz equivalent with Motion Pro High 60hz (~6.25ms MPRT, removing ~62.5% of sample and hold blur).
Sadly, while they have more than enough brightness for SDR, they still come short from reaching the bare minimum of 400nits peak where HDR starts to become noticeable.

At 120hz Motion Pro High, both generations use the x2.666...factor seen on the "1" series at 60hz, so that means 320hz equivalent (3.125ms MPRT, removing only ~62.5% of sample and hold blur but this time from the 120hz baseline).

At 120hz you can use Motion Pro Medium which is a simple x2 factor, meaning that using software BFI, you could theoretically emulate the "X" series Motion Pro High for 60fps games. 120hz Motion Pro High + Software BFI is probably a tough sell.

120hz Motion Pro Medium and Low reaches the 400nits peak threshold on the G1 specifically so that is one valid way to play HDR content with at least some measure of improved motion clarity, provided you have somewhat steady 120fps.

And regarding the plasma question, I assume it comes down to quirks in motion handling that escape strict MPRT considerations.
Ghosting in LCDs, phosphor decay times on CRTs and PDPs, strobe timing problems...
My Kuro looks ridiculously good up to 300pixel/sec, but at very fast motion my GX is clearly better. grey-to-grey limitations and other quirks affect perceived motion clarity regardless of MPRT, though in most cases I'd take a low MPRT w/mediocre GtG over high MPRT w/great GtG...

Just make sure what you see isn't built into the game, some games have pretty bad added motion blur, weird "filmic" effects and even bad anti-aliasing methods that affect motion.
OLED (HDR): LG OLED65G1 - LG OLED55GX
LCD (HDR): Samsung 65QN95D - Samsung 65QN90D - Asus PG27AQN - Panasonic 58EX780E
LCD (SDR): Asus PG27VQ - Asus PG278QR
PDP (SDR): Pioneer KRP500A
CRT (SDR): Sony FW900 - Sony D24E1WE (ooo) - Iiyama HM204DT - Mitsubishi 2070SB - Toshiba 2887DF

derekchan
Posts: 59
Joined: 02 Jul 2025, 06:02

Re: oled vs 120hz Plasma Motion Clarity

Post by derekchan » 16 Aug 2026, 01:49

JimProfit wrote:
15 Aug 2026, 10:06
derekchan wrote:
14 Aug 2026, 04:29
how many mprt (4ms right? )of high bfi of lg c1,also is it sub refresh roll scan of 60hz input as 60hz bfi?
i know 120hz input does sub refresh bfi

how many tv motion resolution line of lg c1 high bfi of 120hz 60hz
The C1/G1 have nerfed Motion Pro High modes at 60hz. But they do preserve a lot more brightness compared to the CX/GX.
The 2020 "X" models had 240hz equivalent with Motion Pro High 60hz (~4.16ms MPRT, removing 75% of sample and hold blur).
Sadly this put them on the dim side of SDR, and HDR is absolutely worthless in this mode.

The 2021 "1" models had 160hz equivalent with Motion Pro High 60hz (~6.25ms MPRT, removing ~62.5% of sample and hold blur).
Sadly, while they have more than enough brightness for SDR, they still come short from reaching the bare minimum of 400nits peak where HDR starts to become noticeable.

At 120hz Motion Pro High, both generations use the x2.666...factor seen on the "1" series at 60hz, so that means 320hz equivalent (3.125ms MPRT, removing only ~62.5% of sample and hold blur but this time from the 120hz baseline).

At 120hz you can use Motion Pro Medium which is a simple x2 factor, meaning that using software BFI, you could theoretically emulate the "X" series Motion Pro High for 60fps games. 120hz Motion Pro High + Software BFI is probably a tough sell.

120hz Motion Pro Medium and Low reaches the 400nits peak threshold on the G1 specifically so that is one valid way to play HDR content with at least some measure of improved motion clarity, provided you have somewhat steady 120fps.

And regarding the plasma question, I assume it comes down to quirks in motion handling that escape strict MPRT considerations.
Ghosting in LCDs, phosphor decay times on CRTs and PDPs, strobe timing problems...
My Kuro looks ridiculously good up to 300pixel/sec, but at very fast motion my GX is clearly better. grey-to-grey limitations and other quirks affect perceived motion clarity regardless of MPRT, though in most cases I'd take a low MPRT w/mediocre GtG over high MPRT w/great GtG...

Just make sure what you see isn't built into the game, some games have pretty bad added motion blur, weird "filmic" effects and even bad anti-aliasing methods that affect motion.
what game is good to test bfi performance?i can't tell the difference when 60hz or 120hz bfi high and non bfi
is 60hz bfi high on c1 sub refresh or global refresh 60fps frame update and other 60fps black out screen

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