Re: Downsampling with VG248QE gsync
Posted: 01 Nov 2014, 05:25
I have no such problem. My CRU modes can be used fine with DSR.masterotaku wrote:But well, DSR disables custom resolutions, so I almost never use DSR.
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I have no such problem. My CRU modes can be used fine with DSR.masterotaku wrote:But well, DSR disables custom resolutions, so I almost never use DSR.
Indeed, I did notice that non multiples scale very badly. But I wanted an exact multiple anyway. Smoothness makes it very blurry, like the in game SSAA in tomb raider and some other games. I prefer 3840x2160, which is obviously very similar to 2x2 supersampling, which is what I was always looking for.masterotaku wrote:That's only useful when the internal resolution is an exact multiple, like 3840x2160 in a 1920x1080 monitor. At less resolution, like downsampling from 1440p, some pixels are missed (it's like nearest neighbor filtering, aka no filtering). You can see it if you move a window with text of 1px of thickness, like the options menu of HL2.fenderjaguar wrote:Definitely set "smoothness" to 0% though. Have fun.