Apparently Asus PG27AQDP is going to be released soon, maybe September.
The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA
Re: The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA
ASUS announced they would be officially announcing it August 20th via livestream for Gamescom 2024 and TFTCentral has it in hand currently.
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Re: The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA
I currently have the LG 32GS95UE-B 240/480Hz monitor, and i still have time to return it. (2 weeks or so)
I'm wondering if anyone already knows these details but as 480fps is quite hard to manage is 240Hz BFI the same as 480Hz with 480fps? As in motion blur and input lag?
I'm currently struggeling with constant 480+ fps 1080p ingame and maybe 1440p 240Hz BFI is a better option for me if motion blur and input lag is the same.
ASUS ROG Swift OLED PG27AQDP is around the corner so i want to make the right choice.
I'm wondering if anyone already knows these details but as 480fps is quite hard to manage is 240Hz BFI the same as 480Hz with 480fps? As in motion blur and input lag?
I'm currently struggeling with constant 480+ fps 1080p ingame and maybe 1440p 240Hz BFI is a better option for me if motion blur and input lag is the same.
ASUS ROG Swift OLED PG27AQDP is around the corner so i want to make the right choice.
Re: The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA
Same motion blur, but different input lag. BFI cannot reduce input lag. But it will give you the same motion clarity as 480FPS/Hz.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA
What are the differences in input lag for these? Are you aware?
1080p 480Hz input lag =
1440p 480Hz input lag =
1440p 240Hz BFI input lag =
Re: The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA
The only thing I know is that 240Hz BFI has the same input lag as 240Hz non-BFI. BFI doesn't affect input lag. Unless the implementation is wrong and they show the black frame before the content frame (which is very unlikely.)
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA
I was wrong with BFI on OLED. It does increase input lag by quite a lot. See:
viewtopic.php?f=4&t=12414&p=107671#p107603
My assumptions were completely wrong. Sorry about that.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA
You kind of lost me on this one.. Two questions:Chief Blur Buster wrote: ↑15 Jan 2024, 20:20There are 31.5" 4K 240Hz OLEDs with a 480Hz 1080p mode coming. Those look much better at 1080p, but the screen might be slightly too big, unless you want to move it slightly further away from you to simulate a 24" screen.nationalpumpkin wrote: ↑15 Jan 2024, 10:46if I were to get one of those 1440p 480hz new screens, I would certainly rather run it at 1080p if possible.
However, I am pleased to say that 480Hz LCD-vs-OLED clarity more than outweighs the 1080p-to-1440p scaling, so if you are motion-priority, you can tolerate the scaling artifacts to get the superlative motion clarity that outweighs the scaling softness.
Scaled pixels still behave the same Blur Busters Law. 960 pixels/sec is 1.5x physically faster at 1080p than 1440p and has the same "2 scaled pixels of motion blur at 960 scaled pixels/second" so you will get the same pursuit camera result, but with the slight scaling blur (but less blur than LCD-vs-OLED at same Hz!)
It is a pick-poison, but the 480Hz was so amazingly clear, that there are use cases where the extra Hz outweighs having to put up with scaling artifacts. But it depends on the game you play! One idea is to use 720p plus DLSS Quality setting. DLSS does add static blur, but DLSS reduce display motion blur much more on OLED than LCD, so you might find a crossover point where the motion clarity improvement outweighs the DLSS softening. But YMMV. It's also a personal preference point.
1.) If you had a 1440P 480hz OLED, would you actually run it at 1080P or would you just dial the in-game render scale down to 75%? Or even integer scaled 720P..
2.) Would you recommend the solutions above or the dual mode screens?
Re: The 480Hz Tour De Force, Chef's Masterpiece: 480HZ OLED PURSUIT CAMERA

Supermodel_Evelynn wrote: ↑16 Jan 2024, 09:30There are millions of people out here claiming they cannot see above 30 FPS or even 20 FPS.