0xfffffffadc wrote: ↑22 Apr 2025, 16:24
Today is interesting: new Nvidia (hotfixed) drivers, new AMD Chipset drivers, and a new Overwatch major update. Since starting this thread, I've also reinstalled Windows (to an earlier version, 23H2), and made sure to barely change anything on my OS (for testing purposes).
Unfortunately, the game still feels pretty choppy for me... curious if others have significant improvements. Convinced it's my RAM. I will mention it's better than it used to be though!
You're gonna have a tough time getting smooth gameplay in OW, considering that you (very likely) have unstable RAM & have a 50-series GPU.
50'000 tREFI can only be stabilised if you removed your heatsinks, any RGB and have a RAM fan or some other type of active cooling to stabilise the temperature fluctuations. Then, you need to hope your IMC can take it.
To avoid the this hassle, I would recommend you to disable EXPO and/or any RAM overclock setting entirely, relying on this data:
https://kingfaris.co.uk/blog/intel-ram- ... /overwatch
Extrapolating from this, one may conclude that UE games benefit the most from any manual RAM timings and that other titles are very tame in performance increases.
i do not know whether OW's engine benefits from by disabling SMT, you may try doing so.
The 50-series drivers have been atrocious, I don't know what to recommend you other than to hope Nvidia fixes it for Blackwell owners...
I've also seen mentions of MPO breaking with 50-series GPUs, specifically with AM5 X3D CPUs, so that also might contribute to your choppy feel.
Not only that, the ALC4080 may also cause some DPC/ISR overhead since it's USB-based (not to mention that it adds severely to your overall audio latency too)
I haven't seen anything in regards to the 5GbE NIC that your motherboard has, this can also somewhat contribute. I've also seen Realtek networking NICs execute their interrupts on the wdf0100.sys driver (the USB one)