Re: GeDoSaTo Dynamic FPS Capping
Posted: 06 Jun 2015, 06:42
Hi, I have a problem when I cap fps, but I don’t know if it’s a problem or is normal. I see double image in motion. For example in games, when I move de camera around, when I move de camera with A and D in first person games, or with a lateral cam for example in cars.
I see that with all the programs I have probe to cap fps, included with the method of de thread.
I see other people with the same problem: http://www.svp-team.com/forum/viewtopic.php?id=1883 or http://www.avsforum.com/forum/40-oled-t ... bling.html
I have proved that in a crt and in some monitors and tvs and y see that in all of them.
For example I see that in the crt with 120hz and 60fps, 100hz-50fps, 60hz-30fps. I see double image and some blur. Buy I don’t see it with 46hz-fps. I can’t probe under that hzs.
I have been doing proves whit one of the lcds, that has CCFL backlighting, and with the brightness at 100% to avoid pwm effects in motion (http://www.tftcentral.co.uk/articles/pu ... lation.htm).
I have proved it at 24hz, 30hz, 42hz, 48hz, 60hz-30fps, 74hz-37fps, and I see that effect at 24hz, 30hz, 60hz-30fps, 74hz-37fps. But less at 42hz, 48hz. Whit less than 42 hz the mouse have some lag, but in some games increasing the DPIs or the sensibility of de mouse at the game, it almost disappears. With 42fps and 60hz I don’t see lag. Compared to the crt the lcd at 60hz is like the crt at 60fps-120hz, but with so much blur at the lcd, and the same at 30hz vs 30fps-60hz.
With the lcd less fps at 60hz or 74hz, or less hz, is more distance between the two images. I see the same at the crt, for example at 120hz and capping it to 96, 60, 48, 42, 30fps.
Whit the lag at less than 42hz but no whit 30fps or 42fps and 60hz, I understand that for example, at 30fps 60hz the game is refreshing at 16.6 ms, doubling the image, and the lag is cause of the less fps (less fps, less information, more reaction time), no because of the refreshing. 30hz has a 33.3 refresh, and that causes the lag. I’m wrong about that?.
I see that you all at the thread are experts in that thinks, I don’t see better place to do the question.
Edit: About the double image, the gsync do that: " doubling the refresh rate and inserting duplicate frames starting at around the 37 FPS mark" : http://www.pcper.com/reviews/Graphics-C ... ies-Differ. I don't have a gsync monitor, and I have a amd graphic card. Is the driver doing that?, or it may by the monitor?.
Thanks and regards.
I see that with all the programs I have probe to cap fps, included with the method of de thread.
I see other people with the same problem: http://www.svp-team.com/forum/viewtopic.php?id=1883 or http://www.avsforum.com/forum/40-oled-t ... bling.html
I have proved that in a crt and in some monitors and tvs and y see that in all of them.
For example I see that in the crt with 120hz and 60fps, 100hz-50fps, 60hz-30fps. I see double image and some blur. Buy I don’t see it with 46hz-fps. I can’t probe under that hzs.
I have been doing proves whit one of the lcds, that has CCFL backlighting, and with the brightness at 100% to avoid pwm effects in motion (http://www.tftcentral.co.uk/articles/pu ... lation.htm).
I have proved it at 24hz, 30hz, 42hz, 48hz, 60hz-30fps, 74hz-37fps, and I see that effect at 24hz, 30hz, 60hz-30fps, 74hz-37fps. But less at 42hz, 48hz. Whit less than 42 hz the mouse have some lag, but in some games increasing the DPIs or the sensibility of de mouse at the game, it almost disappears. With 42fps and 60hz I don’t see lag. Compared to the crt the lcd at 60hz is like the crt at 60fps-120hz, but with so much blur at the lcd, and the same at 30hz vs 30fps-60hz.
With the lcd less fps at 60hz or 74hz, or less hz, is more distance between the two images. I see the same at the crt, for example at 120hz and capping it to 96, 60, 48, 42, 30fps.
Whit the lag at less than 42hz but no whit 30fps or 42fps and 60hz, I understand that for example, at 30fps 60hz the game is refreshing at 16.6 ms, doubling the image, and the lag is cause of the less fps (less fps, less information, more reaction time), no because of the refreshing. 30hz has a 33.3 refresh, and that causes the lag. I’m wrong about that?.
I see that you all at the thread are experts in that thinks, I don’t see better place to do the question.
Edit: About the double image, the gsync do that: " doubling the refresh rate and inserting duplicate frames starting at around the 37 FPS mark" : http://www.pcper.com/reviews/Graphics-C ... ies-Differ. I don't have a gsync monitor, and I have a amd graphic card. Is the driver doing that?, or it may by the monitor?.
Thanks and regards.