Re: internet latency
Posted: 07 Jun 2019, 17:19
If you're "not giving up and dealing with it", and you haven't started, begin now in creating a detailed journal/logbook (like a Google Sheets or Docs) of everything you've tried so far, in orthographical order. Having a troubleshoot logbook will make helping you much easier.
Some of those can become long, like more than ten screenfuls long, and take months, so be prepared and be patent before logbook-sharing begins to bear fruit in online help. "I tried everything" doesn't make it easy for me to offer help -- create a big homework-sized paper too. Even this forum thread is incomplete. I know it's boring work, but you gotta do it if you're doing a "I need forum help" route like you're doing today. It earns an appreciation of the effort that one does to troubleshoot issues -- and realize you might not have done specific tests fully (e.g. you did a test before an upgrade but didn't do new measurements after an upgrade to see if there's even a tiny improvement, etc). So it creates better measurement habits. And detailed log can mean your reward is more detailed help.
If you're so sure it's network lag, have you tried the Business Internet service of any of your ISPs?
Related topic on "many ISPs" -- sometimes one gets desparate. The support from business can be much better, even if you are paying 3x the price for the same Internet speed. In some cases, it removes a lot of traffic shaping algorithms from your connection, while giving you better technical support (e.g. quicker upgrades/replacement of a congested node if you're complaining about latency problems). There are even cases where a business connection bypasses all the traffic-shaping / microthrottling / securityscanning FUD and gives you better ping consistency especially in the upstream channel, even when sharing the same cable Internet node with consumer users. Other times it is no difference except that phone calls are answered faster with quicker fixes for Internet problems (And better node maintenance). These stories do sometimes borne fruit, so it's an unturned stone to try.
I know people who paid $100-$200/mo for a business Internet connection equivalent to an $50-$100/mo connection to solve a gaming problem. Overkill, but it worked for them when there were no alternate options. Even providers like Comcast give you red carpet treatment if you're paying business rates and will take business complaints far more seriously.
Some people do that with companies like Charter, Rogers, Comcast, etc, to resounding success -- getting a congested cable node upgraded quickly upon a phone call, etc. If three or four business subscribers on the same node does it, that can even trigger a backbone upgrade (e.g. 1gbit -> 10gbit etc) to the node to uncongest it for everyone on the same block so that everyone on block suddenly gets less ping jitter. Whee!
It does not always happen but I hear so many stories about how support is so much better when you bite the bullet, swallow hard, and simply just massively overpay your hated ISP for premium business. Yes, sometimes it ends in failure and tears. Rinse and repeat for each ISP if you're rich! It does not always happen but it's a route available if you have funds. But the business dollar kinda speaks loudly at even the bottom-barrel ISPs, and I've heard of "this last resort worked" stories.
Pro gaming versus recreational gaming creates a major difference of process-think for troubleshooting: Just go straight to the best Internet connection your country (or another) can offer, even if it means moving. That allows you to be more assured that problems is probably system-related or game-related, a narrower venn diagram to troubleshoot.
If you are a pro gamer playing for money, sometimes your esports career warrants moving to a specific location that has great Internet. Some esports teams are now doing that, living in a Gaming House (Wikipedia) -- adjusting your living location just to get the best Internet available in your country for a team of professional gamers. It's an extreme approach that is currently being utilized to solving gaming problems.
Now, many of us aren't THAT involved to such an approach; we just want to have fun playing our game recreationally. I just say to tell you that some pros do that now.
Either way, that is assuming that the weak link is not elsewhere (e.g. the game itself, etc) or placebo effects.
Some of those can become long, like more than ten screenfuls long, and take months, so be prepared and be patent before logbook-sharing begins to bear fruit in online help. "I tried everything" doesn't make it easy for me to offer help -- create a big homework-sized paper too. Even this forum thread is incomplete. I know it's boring work, but you gotta do it if you're doing a "I need forum help" route like you're doing today. It earns an appreciation of the effort that one does to troubleshoot issues -- and realize you might not have done specific tests fully (e.g. you did a test before an upgrade but didn't do new measurements after an upgrade to see if there's even a tiny improvement, etc). So it creates better measurement habits. And detailed log can mean your reward is more detailed help.
If you're so sure it's network lag, have you tried the Business Internet service of any of your ISPs?
Related topic on "many ISPs" -- sometimes one gets desparate. The support from business can be much better, even if you are paying 3x the price for the same Internet speed. In some cases, it removes a lot of traffic shaping algorithms from your connection, while giving you better technical support (e.g. quicker upgrades/replacement of a congested node if you're complaining about latency problems). There are even cases where a business connection bypasses all the traffic-shaping / microthrottling / securityscanning FUD and gives you better ping consistency especially in the upstream channel, even when sharing the same cable Internet node with consumer users. Other times it is no difference except that phone calls are answered faster with quicker fixes for Internet problems (And better node maintenance). These stories do sometimes borne fruit, so it's an unturned stone to try.
I know people who paid $100-$200/mo for a business Internet connection equivalent to an $50-$100/mo connection to solve a gaming problem. Overkill, but it worked for them when there were no alternate options. Even providers like Comcast give you red carpet treatment if you're paying business rates and will take business complaints far more seriously.
Some people do that with companies like Charter, Rogers, Comcast, etc, to resounding success -- getting a congested cable node upgraded quickly upon a phone call, etc. If three or four business subscribers on the same node does it, that can even trigger a backbone upgrade (e.g. 1gbit -> 10gbit etc) to the node to uncongest it for everyone on the same block so that everyone on block suddenly gets less ping jitter. Whee!
It does not always happen but I hear so many stories about how support is so much better when you bite the bullet, swallow hard, and simply just massively overpay your hated ISP for premium business. Yes, sometimes it ends in failure and tears. Rinse and repeat for each ISP if you're rich! It does not always happen but it's a route available if you have funds. But the business dollar kinda speaks loudly at even the bottom-barrel ISPs, and I've heard of "this last resort worked" stories.
Pro gaming versus recreational gaming creates a major difference of process-think for troubleshooting: Just go straight to the best Internet connection your country (or another) can offer, even if it means moving. That allows you to be more assured that problems is probably system-related or game-related, a narrower venn diagram to troubleshoot.
If you are a pro gamer playing for money, sometimes your esports career warrants moving to a specific location that has great Internet. Some esports teams are now doing that, living in a Gaming House (Wikipedia) -- adjusting your living location just to get the best Internet available in your country for a team of professional gamers. It's an extreme approach that is currently being utilized to solving gaming problems.
Now, many of us aren't THAT involved to such an approach; we just want to have fun playing our game recreationally. I just say to tell you that some pros do that now.
Either way, that is assuming that the weak link is not elsewhere (e.g. the game itself, etc) or placebo effects.