Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incoming)

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jnashville
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Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by jnashville » 18 Apr 2020, 03:58

Okay I just received the vg259qm at my door. Gonna set it up.

So bottom line, for csgo, I should use 280hz with elmb sync or turn off elmb?

sk1p
Posts: 132
Joined: 21 Mar 2020, 01:21

Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by sk1p » 18 Apr 2020, 04:31

For CS GO players information.

Have been using VG279QM already more than month.

I always concern about input lag in CS GO. And want to note how cool VG279QM in terms of input latency in CS GO.

ELMB - adds input lag, 280hz - adds input lag, so recommend to turn off these options for CS GO.

Also highly recommend for CS GO to use default 240hz and 60 OD , according to TFTcentral VG279QM has 0.3ms signal proccess delay. Before I liked to play with rinput+m_rawinput 0 in CS GO instead of m_rawinput 1(it adds 1.5ms latency), but with VG279QM m_rawinput 1 so playable as with rinput, VG279QM really increased my aim after VG248QE. So highly recommend VG259QM/279 for CS GO. According to this https://www.displayninja.com/msi-mag251rx-review/ The input lag of the MSI MAG251RX is just below 3ms, so probably Asus faster in this terms(Asus has 2.3ms total input lag according to TFT, but I don't know signal proccess delay of MSI). Also according TFT acer nitro xv273x has 0.0ms signal proccess delay, so should be more cool in theory, but I guess it's impossible to see the difference with such low parameters(0.0-0.3ms).

jnashville
Posts: 80
Joined: 17 Apr 2020, 21:14

Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by jnashville » 18 Apr 2020, 05:58

oh my...so did i made a bad decision by selling my alienware 2518h?

i just tested the vg259qm but not really a technical person and reason why i am buying it and selling the alienware is due to the fact of 280hz and IPS

so i have to run the vg 259qm at 240hz to have the best performance instead of 280hz?

forii
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Joined: 29 Jan 2020, 18:23

Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by forii » 18 Apr 2020, 10:03

sk1p wrote:
18 Apr 2020, 04:31
For CS GO players information.

Have been using VG279QM already more than month.

I always concern about input lag in CS GO. And want to note how cool VG279QM in terms of input latency in CS GO.

ELMB - adds input lag, 280hz - adds input lag, so recommend to turn off these options for CS GO.

Also highly recommend for CS GO to use default 240hz and 60 OD , according to TFTcentral VG279QM has 0.3ms signal proccess delay. Before I liked to play with rinput+m_rawinput 0 in CS GO instead of m_rawinput 1(it adds 1.5ms latency), but with VG279QM m_rawinput 1 so playable as with rinput, VG279QM really increased my aim after VG248QE. So highly recommend VG259QM/279 for CS GO. According to this https://www.displayninja.com/msi-mag251rx-review/ The input lag of the MSI MAG251RX is just below 3ms, so probably Asus faster in this terms(Asus has 2.3ms total input lag according to TFT, but I don't know signal proccess delay of MSI). Also according TFT acer nitro xv273x has 0.0ms signal proccess delay, so should be more cool in theory, but I guess it's impossible to see the difference with such low parameters(0.0-0.3ms).
I also use the VG259QM for 2 weeks, do you use g-sync with that? Do you use any form of capping fps? Have you played any other game than cs go with that? How do you adapted to motion blur? TN has better motion blur and I like ELMB in that case, how much input lag adds the elmb? did u test it somehow?

btw 80 OD is better for 200+ fps.

vlkfree
Posts: 51
Joined: 12 Apr 2020, 18:56

Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by vlkfree » 18 Apr 2020, 10:25

i received my Acer Predator XB253QGXbmiiprzx today (IPS 240hz)
What can i do to test it correctly ?

beinbliss
Posts: 1
Joined: 18 Apr 2020, 06:42

Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by beinbliss » 18 Apr 2020, 11:49

jnashville wrote:
18 Apr 2020, 05:58
oh my...so did i made a bad decision by selling my alienware 2518h?

Yes. No IPS currently can compete with TN no matter how you look at it. And Alienware 2518h has quite decent colors and viewing angles compared to other TNs. Anyway maybe you should wait for Samsung Odyssey QLED gaming monitors which won't have any cons of IPS and TNs.

sk1p
Posts: 132
Joined: 21 Mar 2020, 01:21

Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by sk1p » 18 Apr 2020, 13:52

forii wrote:
18 Apr 2020, 10:03
sk1p wrote:
18 Apr 2020, 04:31
For CS GO players information.

Have been using VG279QM already more than month.

I always concern about input lag in CS GO. And want to note how cool VG279QM in terms of input latency in CS GO.

ELMB - adds input lag, 280hz - adds input lag, so recommend to turn off these options for CS GO.

Also highly recommend for CS GO to use default 240hz and 60 OD , according to TFTcentral VG279QM has 0.3ms signal proccess delay. Before I liked to play with rinput+m_rawinput 0 in CS GO instead of m_rawinput 1(it adds 1.5ms latency), but with VG279QM m_rawinput 1 so playable as with rinput, VG279QM really increased my aim after VG248QE. So highly recommend VG259QM/279 for CS GO. According to this https://www.displayninja.com/msi-mag251rx-review/ The input lag of the MSI MAG251RX is just below 3ms, so probably Asus faster in this terms(Asus has 2.3ms total input lag according to TFT, but I don't know signal proccess delay of MSI). Also according TFT acer nitro xv273x has 0.0ms signal proccess delay, so should be more cool in theory, but I guess it's impossible to see the difference with such low parameters(0.0-0.3ms).
I also use the VG259QM for 2 weeks, do you use g-sync with that? Do you use any form of capping fps? Have you played any other game than cs go with that? How do you adapted to motion blur? TN has better motion blur and I like ELMB in that case, how much input lag adds the elmb? did u test it somehow?

btw 80 OD is better for 200+ fps.
Don't use g-sync. It's hard to say how much elmb adds, it's very low amount and gamesens become strange. Play only Doom Eternal right now, it feels fast. I don't know why, but start to play worse with OD 80, and it's fine with 60 for me. Use fps_max 300 for CS GO, with my i5 8600k and gtx 1060 have usually between 250-300fps.(low settings with msaa 2x)

jnashville
Posts: 80
Joined: 17 Apr 2020, 21:14

Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by jnashville » 18 Apr 2020, 20:00

beinbliss wrote:
18 Apr 2020, 11:49
jnashville wrote:
18 Apr 2020, 05:58
oh my...so did i made a bad decision by selling my alienware 2518h?

Yes. No IPS currently can compete with TN no matter how you look at it. And Alienware 2518h has quite decent colors and viewing angles compared to other TNs. Anyway maybe you should wait for Samsung Odyssey QLED gaming monitors which won't have any cons of IPS and TNs.
Haha oh well..already sold the alienware. The buyer collected it

Just got to make do with the vg259qm. Aesthetically it looks plasticky and cheap compared to the alienware build quality haha..

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Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by Chief Blur Buster » 18 Apr 2020, 20:44

ELMB benefits depends on the game.

For example, it seems to benefit Rocket League players more than CS:GO players.

CS:GO players esports usually don't use strobing, but blur reduction can help many crosshairsless games that have lots of camoflaged scrolling/panning/turning that you need to identify details in during fast motion....like a hard-to-see textured ball in Rocket League.....or high speed low altitude helicoptor flybys in Battlefield games (enemies scrolling fast below you -- i.e. Battlefield 3 style). But it's a personal preference.

ELMB-SYNC has quality limitations, but it's not useless. Has a "Right Tool For Right Job" angle.
If you do use ELMB, then for your games that can run at >240fps -- then for lowest lag ELMB, use capped ELMB-SYNC for games that will run at fps=Hz. Basically treat capped ELMB-SYNC as a low-lag VSYNC ON alternative for steady-max-framerate games, as a method of fps=Hz that is lower latency than VSYNC ON. For the same reason why G-SYNC recommends capping 3fps below to avoid latency. Basically it would look like fixed-Hz VSYNC ON except without the VSYNC ON latency. And you get the silky smooth strobed motion without the strobe-amplified microstuttering. As long as you keep framerates maxed out, you avoid the weird crosstalk-increase effects reported at lower frame rates. Use of a slightly lower Hz (e.g. 240Hz instead of 280Hz) helps somewhat, and a 280Hz panel has some heartzroom to slightly reduce strobe crosstalk at 240Hz (with a ~235fps cap for ELMB-SYNC + VSYNC ON).

For CS:GO, or any game that generates framerates massively beyond refresh rate, then VSYNC OFF still tends to be king in esports, but it's not the only game ever invented, and other sync technologies sometimes gives competitive advantages in different games. PUBG benefits more from G-SYNC than CS:GO does, for example.
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Re: Asus VG279qm/VG259QM vs MSI MAG251RX. in depth comparison of the best IPS 240hz(i've tried them all,Amazon BAN incom

Post by RLCSContender* » 18 Apr 2020, 21:18

Chief Blur Buster wrote:
18 Apr 2020, 20:44
ELMB benefits depends on the game.

For example, it seems to benefit Rocket League players more than CS:GO players.

CS:GO players esports usually don't use strobing, but blur reduction can help many crosshairsless games that have lots of camoflaged scrolling/panning/turning that you need to identify details in during fast motion....like a hard-to-see textured ball in Rocket League.....or high speed low altitude helicoptor flybys in Battlefield games (enemies scrolling fast below you -- i.e. Battlefield 3 style). But it's a personal preference.

ELMB-SYNC has quality limitations, but it's not useless. Has a "Right Tool For Right Job" angle.
If you do use ELMB, then for your games that can run at >240fps -- then for lowest lag ELMB, use capped ELMB-SYNC for games that will run at fps=Hz. Basically treat capped ELMB-SYNC as a low-lag VSYNC ON alternative for steady-max-framerate games, as a method of fps=Hz that is lower latency than VSYNC ON. For the same reason why G-SYNC recommends capping 3fps below to avoid latency. Basically it would look like fixed-Hz VSYNC ON except without the VSYNC ON latency. And you get the silky smooth strobed motion without the strobe-amplified microstuttering. As long as you keep framerates maxed out, you avoid the weird crosstalk-increase effects reported at lower frame rates. Use of a slightly lower Hz (e.g. 240Hz instead of 280Hz) helps somewhat, and a 280Hz panel has some heartzroom to slightly reduce strobe crosstalk at 240Hz (with a ~235fps cap for ELMB-SYNC + VSYNC ON).

For CS:GO, or any game that generates framerates massively beyond refresh rate, then VSYNC OFF still tends to be king in esports, but it's not the only game ever invented, and other sync technologies sometimes gives competitive advantages in different games. PUBG benefits more from G-SYNC than CS:GO does, for example.
Thanks

I have an rtx 2070 and i have the "low latency mode" option. Shouuld I put it to "on" or "ultra"? from what i hear, "ultra" isn't as good as "on" but i heard that having "ultra" on will help input lag V sync gives. Also, which do u think is better? "high performance, optimal power, or adaptive" on its power settings. Rocket league caps at 250hz and on my 240hz monitor, should I just leave it uncapped and turn off any gysync/freesync? or should I just have a cap at 237 while having adaptive sync on?

I'm tryign to compare and contrast but at these high framerates/response times, it's difficult for me to see any differences because it's so subtle.

but yes, my framerate is always at 250hz when i play rocket league. I'm thinking about increasing it but i think the FPS too high is redundant and will show tearing. So i'm still figuring out the optimal configuratiosn where i have an edge above other elite players(also within the confines of an ips 240hz monitor)

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