For GtG and MPRT, see Pixel Response FAQ: GtG versus MPRT
GtG can sometimes be difficult to measure -- since it varies with so many factors. However, GtG ideally should be a fraction of a refresh cycle to prevent interfering with the motion clarity of high refresh rates.
MPRT of non-strobed usually resembles a full refresh cycle.
MPRT of strobed usually is ~1ms, and sometimes adjustable (pulse width exist for ULMB, DyAc, PureXP+).
GtG is pixel transition time = more co-related to LCD motion artifacts
MPRT is pixel visibility time = more co-related to display motion blur
Overdrive settings changes GtG but often with side effects. You aim for goldilocks setting (not too fast, not too slow)
Enabling strobing (or raising refresh rate) lowers MPRT. Strobe pulse width adjustments lower MPRT even further. Slow GtG overlapping multiple refresh cycles is bad for strobe crosstalk. Also, strobe crosstalk can occur from strobe algorithmic decisions (e.g. low frame rates in ELMB-SYNC sacrifices crosstalk quality in order to prevent visible flicker).
For GtG and MPRT, see Pixel Response FAQ: GtG versus MPRT