While I recommend PureXP for 120Hz for best tradeoffs...
There are still benefits to PureXP at 224Hz and 240Hz, it's a matter of user preference. 224Hz looks much better than 240Hz, while 120Hz looks better than 240Hz for PureXP strobe crosstalk. This is useful if you prefer to use PureXP as an aim stabilizer (like DyAc) with uncapped CS:GO 300fps VSYNC OFF. In this situation, it can be more favourable to use PureXP at 224Hz or 240Hz, to reduce strobe lag.
Now, 120Hz PureXP+ has far less strobe crosstalk, can look like perfect CRT clarity during scrolling / panning / turning when you have framerate=Hz. This is better if your goal is panning-motion-clarity benefits (ala Sony GDM-FW900 CRT-like motion clarity) more than quicker aim-stabilizing benefits (ala DyAc). And framerate=Hz is easier at 120Hz than 240Hz, given the amplified double-images of strobed 120fps@240Hz (like CRT 30fps@60Hz).
Strobe crosstalk is simply a law of physics issue of LCD GtG pixel response -- the refresh rate headroom needed to hide LCD GtG in total darkness (unseen by eyes) between refresh cycles in order to reduce strobe crosstalk -- NVIDIA strobe-locks the ULMB refresh rate to prevent quality complaints -- while ViewSonic gives user the choice of crosstalk-versus-refresh tradeoff.
1. Did you a firmware upgrade?donnie wrote: ↑23 May 2020, 04:10Full control:
https://ibb.co/9YZYXCs
So the only thing I am changing is the color temperature..The full control doesn't add this ghosting stuff in OD Ultra Fast. Feels like it shouldn't do such drastic thing also in fastest, can you check this with viewsonic?
2. Did you do a "Memory Recall" after firmware upgrade?
I'm trying to reproduce this specific problem, you may have to contact me at mark [at] blurbusters.com with photos of all your menu screens, so I can duplicate all your picture settings (one by one) since this might be picture-settings specific. Then I can properly report this bug to ViewSonic for them to address in future firmwares.

