darzo wrote:You are so wrong to attempt to claim that 144hz monitors are less blurry than 240hz monitors. The blur at 144hz is constant in comparison to playing at 240hz.
I've already stated this
3 times now, once in the original post, and now this is the
second time being directly at you in conversation, but I'll do it again in more detail, so hopefully you can get a grasp for the statements this time.
240hz ≠ 240hz @ 240fps
When you're at 240hz+240fps, yes it's cleaner due to the additional refreshes, I've told you directly twice now, but don't take this as saying there is no inversion blur. It's still there, just harder to notice as I've mentioned like 20x now. Now, when you run at 240hz, your fps can obviously drop depending on the game. When you drop frames to <200fps range, you lose some of the benefit of the clearer image/smoothness of 240hz because you don't have all the frames to max out the full potential of the entire 240hz.
So when you frames drop to say something like 165fps on a 240hz display, you will have a very similar experience to a 165hz display @ 165ps in regards to visual smoothness. The 240hz will still have a tiny advantage in some areas like input lag, but the differences are negligible. So someone plays some demanding single player games and lets say they get 120fps on 240hz display, they're going to have nearly the same experience as a 120fps @ 165hz display. Now imagine their 240hz panel has really bad inversion blur and their 165hz display doesn't. So you'll have that same experience, but with the added inversion blur that the 240hz panel introduces, which in result makes the 240hz display look worse than the 165hz display.
And that's how you get multiple reports of people saying their 144hz displays look smoother/better than 240hz. There are only a handful of games that can use the
full benefit of 240hz. I think I maybe have 2-3 games where I can break 200fps and they're all multiplayer games. I also have about 100+ games I like to crank up all the graphics to the max and get around 60-150 fps. That also doesn't even account for how many games are hard locked to frame rates of 30, 60, 120, etc. There's also the YouTube and video playback. All that stuff runs at low fps, like 30/60 fps (I could even see the inversion blur just watching sports highlights on YouTube when the camera panned back and forth real fast when a ball is thrown.).
The 240hz display is still worth it for me for only those 3 games, but I am not going to sacrifice the experience of 100+ games to experience better responsiveness and smoothness in my multiplayer games. And even then, the inversion blur is still present at 240fps, just harder to spot, as I've mentioned over and over at this point. If I didn't see the blur issue, I would keep it in a heartbeat, even with everyone stating how bad 240hz is because they suffer from higher input lag at 60hz compared to current-gen 144hz.
Now, with all that said, what I want to know from someone more knowledgeable, is pixel inversion something that is variable? Can pixel inversion vary from panel to panel and from brand to brand? Is it something like backlight bleed that widely varies from panel to panel? Or is it something that's going to be about the same on every panel? If it's the same, it's safe to say all these 240hz panels suffer from the issue and some people just don't notice it.