Hello everyone,
First of all, sorry for reviving such an old thread. I thought it would be more appropriate than creating a new one.
I have an Alienware AW2521H 360Hz monitor with built-in G-SYNC, and I mainly play Overwatch.
I've always followed the common recommendation of using
G-SYNC + V-SYNC (NVCP) + Reflex ON + Boost, which automatically caps my frame rate at around
327 FPS.
However, I've been testing different settings recently and now I'm capping my in-game FPS between
280 and 300 FPS, which is below Reflex's automatic frame rate limit.
From what I understand, NVIDIA Reflex still works even when I manually cap my FPS below its own automatic limit.
My question is:
is it still necessary to keep V-SYNC enabled in the NVIDIA Control Panel when my FPS is already capped this low?
I understand the reasoning behind enabling V-SYNC together with G-SYNC and an FPS cap below the monitor's refresh rate: if the frame rate ever exceeds the refresh rate, V-SYNC takes over to prevent tearing.
I also understand that V-SYNC (NVCP) is required for Reflex to apply its own automatic frame rate cap.
However, in my case, let's say I cap Overwatch at
300 FPS. Reflex's automatic FPS cap becomes irrelevant, and V-SYNC should theoretically never engage because my frame rate can never exceed my monitor's 360Hz refresh rate.
Based on my understanding (assuming I'm not missing something

), disabling V-SYNC in the NVIDIA Control Panel should reduce input latency while still allowing me to benefit from G-SYNC and Reflex, effectively providing the same advantages as the usual
G-SYNC + V-SYNC (NVCP) + Reflex ON + Boost setup.
Am I understanding this correctly?
Thanks in advance for your time and any help you can provide!