Input lag at different set refresh rate with VRR
Posted: 20 Jun 2023, 09:31
Some monitors have higher processing lag at non-native refresh rates. I've seen here that VRR reduces this processing lag to minimum.
What about a case where I manually set a non-native refresh rate, but the monitor is working in Gsync or Freesync mode?
To give an example with made up figures, XG27AQMR is a 300Hz display with a Freesync compatible traditional scaler. Let's say that it has 5ms total input lag at 300Hz+300fps and 12ms input lag at fixed 240Hz+240fps due to scaling behaviour. With VRR, the total lag at 300Hz+240fps cap might be 8ms instead.
1. a) What if I set Windows to 240Hz but with Freesync enabled - would 240Hz+240fps have closer to 8ms input lag or 12ms?
b) And a sub-question, if the monitor is in Freesync mode, is that engaged at all times, or does the content displayed have to actively be engaging the VRR to get the QFT-like behaviour?
2. My example assumes this particular monitor has fixed scan rate. Does anyone know if it has scan rate multisync instead?
What about a case where I manually set a non-native refresh rate, but the monitor is working in Gsync or Freesync mode?
To give an example with made up figures, XG27AQMR is a 300Hz display with a Freesync compatible traditional scaler. Let's say that it has 5ms total input lag at 300Hz+300fps and 12ms input lag at fixed 240Hz+240fps due to scaling behaviour. With VRR, the total lag at 300Hz+240fps cap might be 8ms instead.
1. a) What if I set Windows to 240Hz but with Freesync enabled - would 240Hz+240fps have closer to 8ms input lag or 12ms?
b) And a sub-question, if the monitor is in Freesync mode, is that engaged at all times, or does the content displayed have to actively be engaging the VRR to get the QFT-like behaviour?
2. My example assumes this particular monitor has fixed scan rate. Does anyone know if it has scan rate multisync instead?