With the announcement of a lot of new models for 2024 I think the time has come for me too to get on the OLED hype train.
I have some questions that I would like to bring to the attention of the expert members of this forum, both to help me choose the right model for my needs and to clarify some doubts regarding motion blur reduction: probably many of these are silly questions since I'm a newbie...so please be patient. Simple and direct answers are fine, even a YES/NO in many cases should be sufficient
Premise:
I would like to use the monitor mainly for retrogaming, especially for emulation with RetroArch
I would like to use BFI but from what I have read it seems that the models with Samsung QD-OLED panel will not have this feature, while at the moment among those equipped with LG's WOLED panel only Asus seems to have implemented BFI but with fixed refresh at 120hz...which if I understand correctly is practically useless for retrogaming and in any case it would not fully exploit the potential of the monitor
At the moment I would be oriented towards 4K@240hz but I would also like to understand if it might be worth sacrificing the resolution to have a much higher refresh (QHD @360hz or 480hz)this is one of the most uncertain points for me, because I really care about having a motion clarity as close as possible to that of a CRT but I would also like the image to be a faithful reproduction of how the games looked on CRT and for this reason shaders and high resolution are important, while I know that QHD may not give as good results in this sense compared to 4K.
Here we go:
1) I read about RetroTINK 4K and its numerous features including BFI: if I understood correctly, however, the device only serves as an upscaler for real consoles or in any case signal sources up to 1080p, therefore it CANNOT be used in conjunction with a PC for retrogame emulation to add BFI to a monitor that doesn't have it, is that correct?
2) If 1) is correct, are there any devices on the market that implement BFI on a monitor via external hardware without being an upscaler?
I'm only interested in the BFI functionality...if such a device doesn't exist, it should be quite simple to make one and certainly much less expensive than the RetroTINK 4K which has many other additional features (which I'm not interested in): could this be a good idea to suggest to the creator of RetroTINK? (@Chief)
3) If I understand correctly, a high refresh OLED (e.g. 480hz) would provide motion clarity almost at the level of a CRT if a frame rate equivalent to the monitor's max refresh was guaranteed: the problem is that retrogames run at 60hz, 50hz or in any case much below 480hz and the frame rate is sometimes even lower than the refresh rate. So the "solution" is BFI, which basically adds black frames. My question is: to reduce/cancel motion blur, wouldn't it be possible to apply a principle similar to BFI but instead of inserting black frames, duplicate (or triple, etc.) the game frames until the monitor's native refresh rate is reached? In other words, for a 480hz monitor, if a game originally features 60fps @ 60hz you couldn't multiply the frames 7 times and obtain the same motion blur reduction effect with the advantage of not losing brightness and/or having colors distortion? Then perhaps it would also eliminate the perception of flicker that the BFI presents, especially below 120hz, since the additional frame is not a black screen. Obviously if this hasn't been done so far and we've always talked only and exclusively about BFI I imagine there are many reasons why my suggestion is idiocy, I'd just like to know them to satisfy my curiosity
Thanks in advance to anyone who wants to answer me!

