Blurriness in Overwatch w/PG248QP
Posted: 18 Jan 2024, 03:55
So I recently bought a PG248QP and in general it's pretty fantastic. One thing I'm attempting to finally nail down is this last bit in OW2. I've tried all the various modes including Gsync/ULMB/normal at 240-540hz and one thing that's immediately noticeable is mouse movement. When you move your mouse in Overwatch, the game immediately becomes hazy.
I'm not sure if this is a engine limitation and not really something I originally noticed on my 240hz XF252Q. Matter of a fact, I thought it was a problem with my monitor up until recently, when I noticed everything becoming distorted in high action sequences. I thought it wasn't the monitor keeping up, but I'm not sure anymore.
If I go into the training grounds and look at the training dummies and do a lot of movement with my keyboard, including Tracer dashing or flying on Pharah the picture is legitimately almost pristine. It looks identical to UFO tests.
However, when I introduce mouse movement of any kind, the picture immediately becomes hazy/blurry. It doesn't matter how smoothly I track. The faster the movement (IE turning faster), the more blurry it becomes. It's very noticeable in a lab like setting if you rotate around the target. This is easy to do while centering directly at the chest of the target and spinning around it, for instance as flying on Pharah. If you have a very high refresh rate monitor, if you look at the text it's immediately apparent.
I tried with and without high precision mouse input and with two different mice. It's there and it's not user error as it's repeatable. This can be captured with a camera as it's immediately apparent on text, but effects the entire screen. I don't know if this relates to other games as I mainly play OW2 and there isn't really anything as fast paced as OW2.
I also recently DDU'd to see if that was doing it (it wasn't), also getting 480FPS static in training.
I'm not sure if this is a engine limitation and not really something I originally noticed on my 240hz XF252Q. Matter of a fact, I thought it was a problem with my monitor up until recently, when I noticed everything becoming distorted in high action sequences. I thought it wasn't the monitor keeping up, but I'm not sure anymore.
If I go into the training grounds and look at the training dummies and do a lot of movement with my keyboard, including Tracer dashing or flying on Pharah the picture is legitimately almost pristine. It looks identical to UFO tests.
However, when I introduce mouse movement of any kind, the picture immediately becomes hazy/blurry. It doesn't matter how smoothly I track. The faster the movement (IE turning faster), the more blurry it becomes. It's very noticeable in a lab like setting if you rotate around the target. This is easy to do while centering directly at the chest of the target and spinning around it, for instance as flying on Pharah. If you have a very high refresh rate monitor, if you look at the text it's immediately apparent.
I tried with and without high precision mouse input and with two different mice. It's there and it's not user error as it's repeatable. This can be captured with a camera as it's immediately apparent on text, but effects the entire screen. I don't know if this relates to other games as I mainly play OW2 and there isn't really anything as fast paced as OW2.
I also recently DDU'd to see if that was doing it (it wasn't), also getting 480FPS static in training.