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Some CS:GO SLI/VSync Input lag tests, with video evidence!
Posted: 30 Aug 2014, 15:24
by serg
I've found some SLI input lag tests made with 1000fps camera.
I know CS:GO and SLI is overkill but it's about SLI principle.
without SLI average = 30.2ms
with SLI average = 38.6ms
https://www.youtube.com/watch?v=NpQPzg8 ... 87BHzftC6A
Re: Some CS:GO SLI/VSync Input lag tests, with video evidenc
Posted: 30 Aug 2014, 17:56
by spacediver
very cool. Why does the LED turn on after the gun is fired tho?
Re: Some CS:GO SLI/VSync Input lag tests, with video evidenc
Posted: 31 Aug 2014, 18:59
by flood
the led is on when button is not pressed and off when pressed.
it would be interesting to see the input lag with/without sli when fps is completely unlocked.
Re: Some CS:GO SLI/VSync Input lag tests, with video evidenc
Posted: 31 Aug 2014, 19:28
by spacediver
ah, i should've read description more carefully (about LED turning off, rather than on).
Re: Some CS:GO SLI/VSync Input lag tests, with video evidenc
Posted: 01 Sep 2014, 12:51
by serg
more fps -> less input, I would say you need 200fps with SLI to balance the same input lag
Re: Some CS:GO SLI/VSync Input lag tests, with video evidenc
Posted: 06 Oct 2014, 08:49
by annisman
This is why I never use SLI anymore, I go for the best single card solution now.
Re: Some CS:GO SLI/VSync Input lag tests, with video evidenc
Posted: 11 Oct 2014, 07:32
by DICKTracy
Can you do it again with the fps unlocked?
Re: Some CS:GO SLI/VSync Input lag tests, with video evidenc
Posted: 11 Oct 2014, 19:09
by flood
i can if you buy me another gtx 970
