MPC-HC - BFI Shader

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
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James Freeman
Posts: 30
Joined: 11 Jan 2014, 09:06

MPC-HC - BFI Shader

Post by James Freeman » 21 Oct 2024, 00:08

I've been trying to find a simple BFI software solution for MPC-HC for over a decade now, I really don't want to deal with avisynth, ffmpeg and alike, a simple shader where I can set the number of black frames will be godsent.

Can anyone please share a Shader that can do BFI in MPC-HC?
I need to be able to freely insert 1-10 black frames to support refresh rate multiples of 24, like 72Hz, 96Hz, 120Hz, 240Hz etc.

Thank you. 🙏

i_apocalypseon
Posts: 44
Joined: 25 Mar 2024, 12:59

Re: MPC-HC - BFI Shader

Post by i_apocalypseon » 21 Oct 2024, 13:49

Ill keep an eye out on this thread for myself too. Wanna try bfi with movies.

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