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Hard time calibrating XL2420z

Posted: 03 Oct 2014, 22:18
by jam3s121
I've tried so many countless settings, I could use some help here because I'm getting to the point where I get a headache looking at it uncalibrated.

I've been able to find settings I like for my games.. but inside the browser whites are either too white and bright or not bright enough.. I've been using standard mode with blur reduction on (this basically means my monitor is NOT flicker free right?)

Also am I right in assuming higher refresh rate = more washed out colors?

I just wanted to edit that the problem I see to be having is that inside the browser either the text appears not sharp enough, or washed out against anything white/light blue OR that the colors just appear to white and not warm enough. I can't access "low blue light" inside standard mode though.

Re: Hard time calibrating XL2420z

Posted: 04 Oct 2014, 04:09
by masterotaku
jam3s121 wrote:I've been using standard mode with blur reduction on (this basically means my monitor is NOT flicker free right?)
Yes, it's strobing one per Hz.
jam3s121 wrote:Also am I right in assuming higher refresh rate = more washed out colors?
In general, yes. Most of it can be countered calibrating gamma, since it changes at different refresh rates. For example, I have three ICC profiles. One for 60Hz, another for 100Hz and another for 125Hz. I'm colorblind (protanomaly, maybe), so color calibrating is difficult to me, but gamma is easy to correct. Go here and calibrate it using quickgamma: http://www.lagom.nl/lcd-test/gamma_cali ... test-2.png
jam3s121 wrote:I just wanted to edit that the problem I see to be having is that inside the browser either the text appears not sharp enough, or washed out against anything white/light blue OR that the colors just appear to white and not warm enough.
Try reconfiguring Windows Cleartype.

By the way, I noticed that temperature affects gamma. It looks more washed out when I turn it on for the first time in hours, but 30 minutes later gamma returns to normal. It's similar to what the Eizo does in that respect.

Re: Hard time calibrating XL2420z

Posted: 04 Oct 2014, 18:00
by jam3s121
Is it odd that I find that with blur reduction on (something that reduces ouput of brightness by 48%) I still find my monitor too bright?

Right now I have the monitor set to 0 brightness, 43 contrast, low blue light 4, blur reduction on, user temp control (r100, g98, b96) with gamma 4 selection and sharpness. 5

I still find it too bright, reducing it in the nvidia control panel affect anything? Perhaps I should lower contrast more?

Re: Hard time calibrating XL2420z

Posted: 05 Oct 2014, 03:38
by masterotaku
jam3s121 wrote:Is it odd that I find that with blur reduction on (something that reduces ouput of brightness by 48%) I still find my monitor too bright?

Right now I have the monitor set to 0 brightness...
Wow, don't do that. Are you using the blurbusters utility? Keep monitor brightness at 100, but lower the persistence setting. It's much better than reducing brightness directly and having more motion blur. In my case, I keep the persistence setting at 0.5ms, but when I play at lower refresh rates, sometimes I set it at 0.667ms. Even if for some weird reason 0.5ms is still too bright for you, you can lower that down to 0.167ms in the service menu.

By the way, is there any reason for you to enable low blue light? It makes everything too green for me :lol: .

Re: Hard time calibrating XL2420z

Posted: 05 Oct 2014, 16:38
by jam3s121
Thanks man, I think the first enabled the blur buster utility the first day i had the monitor and set some stuff and forgot about it.. persistence was set quite high (like almost max...). I've lowered it and got the brightness under control.

do you have any advice on color calibration now? what gamma setting?

Is it best to use some recommended settings + icc then adjust persistence based on my needs? thanks again man1!

Re: Hard time calibrating XL2420z

Posted: 06 Oct 2014, 03:41
by flood
masterotaku wrote:
jam3s121 wrote:Also am I right in assuming higher refresh rate = more washed out colors?
In general, yes. Most of it can be countered calibrating gamma, since it changes at different refresh rates.
can someone explain why this is? is it because of the panel or the controller?

Re: Hard time calibrating XL2420z

Posted: 06 Oct 2014, 08:45
by jam3s121
Still having a hard time with this thing. I thought as was well but I gamed on it two nights in a row and am waking up with some heavy eye pain in one eye and redness.

Just to confirm that enabling blur reduction while maintaining 100 brightness and lowering persistence should mean I have no pwm flicker? Or am I wrong?

Re: Hard time calibrating XL2420z

Posted: 06 Oct 2014, 10:26
by Falkentyne
jam3s121 wrote:Still having a hard time with this thing. I thought as was well but I gamed on it two nights in a row and am waking up with some heavy eye pain in one eye and redness.

Just to confirm that enabling blur reduction while maintaining 100 brightness and lowering persistence should mean I have no pwm flicker? Or am I wrong?
All blur reduction techniques have flicker, because it uses a strobe backlight, and those, by nature, flicker. there's an article right here on blur busters on how strobe backlights work.

In NON Blur reduction mode, there is NO flicker because there is no "PWM" (pulse width modulation) of the backlight...it uses DC (?) constant current or voltage or something (Forgot the term).

It doesn't matter what reduction type you use: lightboost, benq blur reduction, ULMB, or Turbo 240 (Eizo), they all "flicker." But just like a CRT, the higher the refresh rate, the less noticeable the flicker is.

Re: Hard time calibrating XL2420z

Posted: 06 Oct 2014, 11:13
by jam3s121
Right, so with blur reduction ON I have some type of pwm flicker going, but I set the monitor to 100% brightness should and lower the persistence.. so should the flicker be perceivable?

Re: Hard time calibrating XL2420z

Posted: 06 Oct 2014, 12:02
by masterotaku
jam3s121 wrote: do you have any advice on color calibration now?
Like I said before, I'm colorblind. I can lower the red color a lot and notice only a bit of difference in a Skyrim screenshot, for example, while with green and blue I notice the difference after a few clicks.
jam3s121 wrote:what gamma setting?
I'm using gamma 5 in the monitor OSD and using an ICC profile created with quickgamma. I can quickly change the ICC profile using DisplayProfile (http://www.xrite.com/product_overview.a ... wareID=539).
jam3s121 wrote:Is it best to use some recommended settings + icc then adjust persistence based on my needs? thanks again man1!
It's better if you adjust gamma yourself. Previously I used some ICC profile from a monitor review site, but colors and gamma looked weird (in my case, too greenish, but I'm colorblind, so...). And you're welcome :D .
flood wrote:can someone explain why this is? is it because of the panel or the controller?
No idea. I'm not totally sure about what I'm going to say, but I think that the vertical total trick affects gamma. At 100Hz with 1500VT I need the same gamma as the unmodified 144Hz, but at 120Hz with 1500VT I need a "darker" gamma.
jam3s121 wrote:Right, so with blur reduction ON I have some type of pwm flicker going, but I set the monitor to 100% brightness should and lower the persistence.. so should the flicker be perceivable?
The persistence setting doesn't affect flickering (I think), but the number of Hz does. The perceivability depends on the person and ambient lighting. I see the flickering up to 70 something Hz, but it only bothers me when it's around 63Hz and below. However, my little brother is a lot more sensitive than me.