Does VRR Increase or Decrease Input Lag?
Posted: 09 Mar 2025, 08:38
So, I saw a guy on YouTube who measured and said that disabling VRR on PS5 and his LG C4 resulted in 20ms faster input lag. A friend of mine said this can't be, because VRR is supposed to reduce input lag (he says because, for example, when your GPU produces 60fps and your monitor is 120hz, VRRing the monitor into 60fps will result in less input lag because it won't have to wait for frames. Is this even true?)
Anyway, I jumped into the rabbit hole. Found a bunch of guys on YouTube that report increased input lag (anywhere from 1ms to much higher). While places like RTINGS say any additional input lag is insignificant enough that it's not worth mentioning. Then I read the article about GSYNC on Blue Busters, but it's from 2017 I believe. My own reasoning is that any additional computing (either it's by the G-SYNC separate chip or by the GPU itself, in the case of HDMI VRR or AMD FreeSync) will add SOME extra latency, even if little.
Could anybody please shed light?
Thank you so much,
Stoked to have found this community. I love analytical minds
Anyway, I jumped into the rabbit hole. Found a bunch of guys on YouTube that report increased input lag (anywhere from 1ms to much higher). While places like RTINGS say any additional input lag is insignificant enough that it's not worth mentioning. Then I read the article about GSYNC on Blue Busters, but it's from 2017 I believe. My own reasoning is that any additional computing (either it's by the G-SYNC separate chip or by the GPU itself, in the case of HDMI VRR or AMD FreeSync) will add SOME extra latency, even if little.
Could anybody please shed light?
Thank you so much,
Stoked to have found this community. I love analytical minds