BREAKING NEWS: ShaderGlass App (Universal Desktop CRT Window) now Supports Blur Busters CRT Beam Simulator

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
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Supermodel_Evelynn
Posts: 275
Joined: 21 Aug 2022, 14:28

BREAKING NEWS: ShaderGlass App (Universal Desktop CRT Window) now Supports Blur Busters CRT Beam Simulator

Post by Supermodel_Evelynn » 16 Jul 2025, 12:41

OMFG

https://github.com/mausimus/ShaderGlass

OMFG it's in the Presets Folder when you go to drop down Shader Menu

This is the HOLY Grail of blur reduction that we have been waiting on, the developer sadly is limited to 60 HZ monitor as he lives in destitute under constant bombing against his home conducted by terrorist Putin and his Russla, and he cannot afford something better so he needs us to help test this new feature and give him feed back, can you all help?

If you have a 240HZ+ monitor especially OLED it's ideal.

PS: Another famous developer the guy behind "Lossless_Scaling" Frame Gen App on Steam from Ukralne is also under constant threat and bombings by Terrorist Putin and Russla. Be sure to support these fine folks if you can, their country needs missile air defense systems we must protect these fine folks at all cost.

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