FPS Capping League of Legends
Posted: 17 Oct 2014, 06:05
Hi,
So I want to set a FPS cap for League of Legends because the highest you can set it to in game is 80 and if I leave it uncapped I get 400-500 FPS which is way too high. I've read some places that say setting an FPS cap can cause input lag, and others contradicting that. Currently I am using RivaTuner to set a cap of 140FPS, is this the most optimal way of doing it? My monitor is the Benq XL2420Z.
So I want to set a FPS cap for League of Legends because the highest you can set it to in game is 80 and if I leave it uncapped I get 400-500 FPS which is way too high. I've read some places that say setting an FPS cap can cause input lag, and others contradicting that. Currently I am using RivaTuner to set a cap of 140FPS, is this the most optimal way of doing it? My monitor is the Benq XL2420Z.