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First Test Results are in for Shader Glass (CRT Beam Simulator) on Universal Screen Capture Software.

Posted: 09 Aug 2025, 23:43
by Supermodel_Evelynn
It's impressive to say the least, even tho the App is experimental Alpha 1 stage, extremely buggy etc it does serve a purpose which is to give you about 4 seconds of real world CRT Beam Simulator

This thing is mind blowing it's some kind of rolling scan thing that produces 0 flicker at 60 FPS

The XG2431 would hurt my eyes at 60 HZ strobe, but this CRT beam Simulator does no such thing I just have to set my OLED Monitor to 240HZ and run this thing with 60 FPS content like Street Fighter 6 and it just works, this is only if you adjust the brightness vs clarity setting for very high clarity.

The biggest downside seems to be increased input delay.

https://github.com/mausimus/ShaderGlass ... bfi-alpha1

https://store.steampowered.com/app/3613770/ShaderGlass/

^ You can download and test the App for yourself maybe try and see how it looks on 360 HZ and 500 HZ monitors?

But yeah this is the Holy Grail a universal tool to use this thing, imagine if this was integrated directly into monitors or into drivers or OS etc?

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