PG27AQN with ULMB2 - what type of V-Sync should I be using to eliminate tearing?

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
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DFL91
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Joined: 20 Jan 2023, 06:58

PG27AQN with ULMB2 - what type of V-Sync should I be using to eliminate tearing?

Post by DFL91 » 26 Dec 2025, 03:05

With a 4090 my frames are stable and I'm running the monitor at 240hz because I don't want to use DSC. But with ULMB2 you obviously can't use G-Sync at the same time. So, with Reflex on Ultra, do you just use regular V-Sync, adaptive V-Sync, or Fast V-Sync? Or maybe Scanline Sync with Rivatuner?

Just wondering which of these options would be best for lower input lag while also eliminating screen tearing.

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nuninho1980
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Re: PG27AQN with ULMB2 - what type of V-Sync should I be using to eliminate tearing?

Post by nuninho1980 » 09 Jan 2026, 02:45

Regular vsync is best but ULMB2 should be enabled. If you want to enable G-Sync, you should enable Pulsar (but need newest firmware for your monitor). :)
You should use Reflex. Or you enable triple buffer (TB) for vsync required but TB may degrade or damage VRAM despite non-overclock speeds, if GPU usage isn't lower than 75%.
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twisterr
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Re: PG27AQN with ULMB2 - what type of V-Sync should I be using to eliminate tearing?

Post by twisterr » 13 Jan 2026, 14:14

i wonder the price difference, if they had used a QD backlight instead of red phosphor backlight

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