PSA: The purpose and origin of 144hz.
Posted: 01 Nov 2014, 02:17
I see a lot of 144hz love around here, but I feel that it's just for the bigger number.
144hz comes from being six times the 24 frames per second of standard film. When you see a 3D movie it's in 24fps, and each frame is repeated three times for each eye: Left-Right-Left-Right-Left-Right. This reduces flicker (24hz per eye would be intolerable) without needing more frames.
So 144hz is coming from a 3D film standard. It's not intended for motion smoothness, and it's a bit too high for standard DVI connections used on the monitors discussed around here. It produces additional crosstalk on any strobed monitor, and sometimes forces lower bit depths despite Windows claiming 32bit.
Meanwhile 120hz is a multiple of the 30 or 60 fps intended by most PC gaming, which lacks the gratuitous "cinematic" blur of film process. It's what many of these screens are actually designed for and won't conflict with locked 60fps or, Gaben forbid, 30fps frame rates with VSync enabled.
Just thought it might be of interest around here as to why 144hz is an option, but perhaps not exactly the one we're all looking for.
144hz comes from being six times the 24 frames per second of standard film. When you see a 3D movie it's in 24fps, and each frame is repeated three times for each eye: Left-Right-Left-Right-Left-Right. This reduces flicker (24hz per eye would be intolerable) without needing more frames.
So 144hz is coming from a 3D film standard. It's not intended for motion smoothness, and it's a bit too high for standard DVI connections used on the monitors discussed around here. It produces additional crosstalk on any strobed monitor, and sometimes forces lower bit depths despite Windows claiming 32bit.
Meanwhile 120hz is a multiple of the 30 or 60 fps intended by most PC gaming, which lacks the gratuitous "cinematic" blur of film process. It's what many of these screens are actually designed for and won't conflict with locked 60fps or, Gaben forbid, 30fps frame rates with VSync enabled.
Just thought it might be of interest around here as to why 144hz is an option, but perhaps not exactly the one we're all looking for.