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.NET Desktop Runtime input lag reduction

Posted: 15 Feb 2026, 20:14
by crack
https://dotnet.microsoft.com/en-us/download/dotnet
Download all the .NET Desktop Runtimes only, both x64/x86 (or try only x64, I did it both for maximum compatibility), from NET Core 3.0 to .NET 10.0
Aim tracking feels noticeably more in sync with your hand, recoil is much lighter to control. Your computer might show different results, I am running these on Windows 10 22H2 OS Build 19045.2006.

Re: .NET Desktop Runtime input lag reduction

Posted: 15 Feb 2026, 21:35
by Hyote
crack wrote: ↑
15 Feb 2026, 20:14
https://dotnet.microsoft.com/en-us/download/dotnet
Download all the .NET Desktop Runtimes only, both x64/x86 (or try only x64, I did it both for maximum compatibility), from NET Core 3.0 to .NET 10.0
Aim tracking feels noticeably more in sync with your hand, recoil is much lighter to control. Your computer might show different results, I am running these on Windows 10 22H2 OS Build 19045.2006.
It's going to wear off. Instead consider obliterating those: https://github.com/Hyyote/files-/tree/main/tweaks/Nuke

Re: .NET Desktop Runtime input lag reduction

Posted: 15 Feb 2026, 21:39
by Hyote
Hyote wrote: ↑
15 Feb 2026, 21:35
crack wrote: ↑
15 Feb 2026, 20:14
https://dotnet.microsoft.com/en-us/download/dotnet
Download all the .NET Desktop Runtimes only, both x64/x86 (or try only x64, I did it both for maximum compatibility), from NET Core 3.0 to .NET 10.0
Aim tracking feels noticeably more in sync with your hand, recoil is much lighter to control. Your computer might show different results, I am running these on Windows 10 22H2 OS Build 19045.2006.
It's going to wear off. Instead consider obliterating those: https://github.com/Hyyote/files-/tree/main/tweaks/Nuke
Sorry, I forgot to add that I'm not serious about recommending this. Taking out all that stuff does come with a few benefits but it takes 2 minutes for Windows to start up and 10 minutes for all drivers to load.

Re: .NET Desktop Runtime input lag reduction

Posted: 16 Feb 2026, 17:13
by soulcatcherxd
@Hyote
i tried your Nuke and it breaked up my windows had to reinstall some sort of "hard disk error poped up and won't allow to go through windows logo :)

Re: .NET Desktop Runtime input lag reduction

Posted: 17 Feb 2026, 05:28
by Hyote
soulcatcherxd wrote: ↑
16 Feb 2026, 17:13
@Hyote
i tried your Nuke and it breaked up my windows had to reinstall some sort of "hard disk error poped up and won't allow to go through windows logo :)
sihost.exe error? That's normal, you just have to wait two minutes to start up. Most drivers load in after about 10 minutes but for me it's worth the input lag advantage.

Re: .NET Desktop Runtime input lag reduction

Posted: 17 Feb 2026, 22:12
by crack
Hyote wrote: ↑
17 Feb 2026, 05:28
soulcatcherxd wrote: ↑
16 Feb 2026, 17:13
@Hyote
i tried your Nuke and it breaked up my windows had to reinstall some sort of "hard disk error poped up and won't allow to go through windows logo :)
sihost.exe error? That's normal, you just have to wait two minutes to start up. Most drivers load in after about 10 minutes but for me it's worth the input lag advantage.
I remember someone who compared his old input lag free PC and new one with input lag. The old one booted much, much slower but it was consistently without input lag, the new one the exact opposite, booted super fast and with inconsistent input lag, sometime slower sometime little faster... I don't know what to make of this.

Re: .NET Desktop Runtime input lag reduction

Posted: 18 Feb 2026, 06:21
by elganz
Hyote wrote: ↑
17 Feb 2026, 05:28
soulcatcherxd wrote: ↑
16 Feb 2026, 17:13
@Hyote
i tried your Nuke and it breaked up my windows had to reinstall some sort of "hard disk error poped up and won't allow to go through windows logo :)
sihost.exe error? That's normal, you just have to wait two minutes to start up. Most drivers load in after about 10 minutes but for me it's worth the input lag advantage.
I tested and its feels good the big problem for me is the taskbar gets broken when watching yout in full screen stiil show up or playing Fullscreen borderless it dosent go away is there any thing ican do

Re: .NET Desktop Runtime input lag reduction

Posted: 18 Feb 2026, 17:16
by Hyote
elganz wrote: ↑
18 Feb 2026, 06:21
Hyote wrote: ↑
17 Feb 2026, 05:28
soulcatcherxd wrote: ↑
16 Feb 2026, 17:13
@Hyote
i tried your Nuke and it breaked up my windows had to reinstall some sort of "hard disk error poped up and won't allow to go through windows logo :)
sihost.exe error? That's normal, you just have to wait two minutes to start up. Most drivers load in after about 10 minutes but for me it's worth the input lag advantage.
I tested and its feels good the big problem for me is the taskbar gets broken when watching yout in full screen stiil show up or playing Fullscreen borderless it dosent go away is there any thing ican do
Hit Win+X, that brings it back.