Hey,
I wonder how much fps and Hz do I need to have to use BlurReduction properly. I usually play CS:GO with fps_max 100 ( so I have got stable 99fps) and play on 100Hz. Is that correct to use BlurReduction? Or it's better to setup higher fps and 120/144Hz? Will it works better with BlurReduction?
Best regards,
Dominik
XL2411Z Benq Blur Reduction vs fps ingame and Hz.
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error-id10t
- Posts: 36
- Joined: 18 Jun 2014, 21:17
Re: XL2411Z Benq Blur Reduction vs fps ingame and Hz.
I don't think it matters as long as you can't see anything wrong. For example I can't use Blur Reduction with anything less than 85 as it makes me feel sick. Either 100 or 120 with the tweak is fine.
4790K (Broke)
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G3258 (@ x48, little beast)
970 G1 Gaming SLI (returned, lacking vRAM for some reason..)
iGPU (waiting for AMD to deliver something nice)
XL2411Z (firmware V4 thanks to people here)
Re: XL2411Z Benq Blur Reduction vs fps ingame and Hz.
Does really TVTweaks makes a huge difference? I haven't try them yet.
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Falkentyne
- Posts: 2805
- Joined: 26 Mar 2014, 07:23
Re: XL2411Z Benq Blur Reduction vs fps ingame and Hz.
VT tweaks extend the blanking interveral so the screen has more time to complete a full refresh transition. Chief explained that usually this refresh takes 0.5 millseconds, but using Lightboost mode or increasing the vertical total to 1350-1500 VT for Benq blur reduction mode, increases the blanking interval time from 0.5ms to 2-4 ms.
The effect of this, since the screens refresh from top to bottom, is that the strobe crosstalk (the thick double image stuff you can see in test ufo/alien invasion) at the bottom of the screen, gets pushed further down the screen or mostly offscreen, because there's more time to complete a transition. So yes, Vertical total tweaks definitely improve image quality when using strobing, mainly at the bottom area of the screen.
The effect of this, since the screens refresh from top to bottom, is that the strobe crosstalk (the thick double image stuff you can see in test ufo/alien invasion) at the bottom of the screen, gets pushed further down the screen or mostly offscreen, because there's more time to complete a transition. So yes, Vertical total tweaks definitely improve image quality when using strobing, mainly at the bottom area of the screen.
Re: XL2411Z Benq Blur Reduction vs fps ingame and Hz.
Man according to what you have written I shouldn't use VT tweaks cuz it gonna increases the blanking interval time from 0.5ms to 2-4 ms, right? Or am I misunderstanding something?
EDIT:
Right now I can't find a VT tweaks tutorial on blur buster. Could you link me it?
EDIT:
Right now I can't find a VT tweaks tutorial on blur buster. Could you link me it?
