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NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC OFF

Posted: 01 Jun 2015, 06:11
by Bishi
Driver link is here:
http://www.guru3d.com/files-details/gef ... nload.html

Apparently this fixes ropey performance some people have been experiencing with Kepler based cards (600/700 series), for instance people are reporting FPS increases with The Witcher 3:
http://forums.guru3d.com/showthread.php?t=399569

Also it includes new features such as Windowed G-SYNC:
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ULMB activation via CP:
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G-SYNC with V-Sync OFF (similar to Linux drivers posted here? http://forums.blurbusters.com/viewtopic.php?f=5&t=2188)
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Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 05 Jun 2015, 20:47
by sega4ever
So when I have g-sync and vertical sync enabled, will I get input lag added similar to when using vsync on non g-sync displays?

Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 05 Jun 2015, 21:45
by flood
windowed gsync is interesting. would it perhaps make the windows aero desktop lag less if i opened a small application that's capped to 125fps or something?

Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 06 Jun 2015, 02:50
by lexlazootin
Omg this update is amazing. I think it just updated my monitor as well. It has changed my OSD on my XL2420G to allow me to switch to ULMB in game and also change the "Pulse Width" from the same menu... thank you!

Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 06 Jun 2015, 02:54
by masterotaku
Congratulations to those with G-Sync monitors!

The best update of this driver is being able to use G-Sync in windowed mode. Now you can use it with games that use windowed fullscreen, like The Evil Within. And it's also very useful for emulators that don't have exclusive fullscreen mode, like PCSX2 and Higan (well, there's also Higan for Reatroarch, which has exclusive fullscreen).

Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 06 Jun 2015, 13:14
by aeliusg
lexlazootin wrote:Omg this update is amazing. I think it just updated my monitor as well. It has changed my OSD on my XL2420G to allow me to switch to ULMB in game and also change the "Pulse Width" from the same menu... thank you!
How the f*ck? lol Pretty amazing driver update if it patched your monitor's firmware as well. :D

Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 06 Jun 2015, 13:16
by Bishi
If you get windowed mode gsync issues, try the hotfix driver 353.12 http://forums.guru3d.com/showthread.php?t=399677

Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 08 Jun 2015, 18:16
by dmbr
Any chance this addresses the input lag that occurs with gsync when FPS exceeds the max refresh rate?

Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 08 Jun 2015, 18:27
by Bishi
Yes, that's the point of the vsync off option. But a better choice imo is just to cap below max fps (135 for a 144 screen)

Re: NVIDIA 353.06, Kepler fix, ULMB CP toggle + G-SYNC VSYNC

Posted: 08 Jun 2015, 18:47
by dmbr
Why would that be better?