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Resolution vs input lag vs FPS in CSGO 75hz

Posted: 07 Nov 2015, 08:11
by fliperpl
Hello guys.
I need to a bit help with CSGO settings.

I was using fullhd for past 2 months,but some times my fps is a bit low (like 140 from 300) and i am feeling HUGE fps lag in some places and maps (for example cobble and train works awfull,but dust2/inferno works fine - because i have more stable fps in dust2/inferno than train/cobble)

now i am playing on 1024x768 for like week and i am feeling smooth diffrence compare to fullhd. But now my fov is lower and i am not glad with it.

What should i try? Isnt native resolution should be better because of disabled scaling?

My PC is :
GTX660 2GB OC
Intel X3430 @ 3.8ghz
4gb DDR3 1600mhz
ocz sxs2 600w
seagate 500GB 7200.12
Xifi music
acer g245hq overclocked to 75hz without framedrops

MY DPC latency is for about 20-50 in idle. I did follow some guides that are helping to lower DPC latency. My drivers are 344.11 (what i read that they are "miracle" drivers for input lag)

Re: Resolution vs input lag vs FPS in CSGO 75hz

Posted: 07 Nov 2015, 11:28
by spacediver
Well you went from 1920x1080 to 1024x768 which are completely different aspect ratios, which might explain your fov issue.

Re: Resolution vs input lag vs FPS in CSGO 75hz

Posted: 07 Nov 2015, 20:57
by Falkentyne
Nvidia cards have problems with GPU scaling lower resolutions for some reason. It adds frames of input lag, at least 3-4 frames. AMD cards only add 1 frame at most.

If you want proper aspect ratio on a 16:9 monitor at 1080p you can use 1440x1080 custom resolution and use 1:1 or aspect setting.

Re: Resolution vs input lag vs FPS in CSGO 75hz

Posted: 08 Nov 2015, 10:46
by fliperpl
hmm..
For now i am playing 1280x800 16:10 full screen and for some reason my game is working fine. But i am looking for low-res because at LAN-s we cant get high fps on native resolutions,thats why i am forced to play with scaling.
Will try in some days 1440x1080. Thanks for reply!

Re: Resolution vs input lag vs FPS in CSGO 75hz

Posted: 12 Nov 2015, 14:57
by urut
You can use display scaling resolution. Just create in nvidia for example 1024x768 and in active pixels type 1024 and 768 too and use "Display - No scaling". This absolute minimize input lag.