Asus PG258Q, XG258Q or BenQ Zowie XL2546?

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omaryue753
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Asus PG258Q, XG258Q or BenQ Zowie XL2546?

Post by omaryue753 » 25 Mar 2019, 11:35

Hello guys! my question is simple! im looking for the best gaming monitor when it comes to getting the lowest input lag , 1ms, no ghosting(if possible :lol: ) and good or at least decent motion blur reduction. i do want to set the response time of any of these to "Premium" or "Superfast" or whatever they called it in each brand. i dont really care about color accuracy, g sync or freesync. i have these 3 gaming monitors in mind but i would like you to tell me which one do you think is the best for what i am looking for. Thanks a lot in advance! :D

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Chief Blur Buster
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Re: Asus PG258Q, XG258Q or BenQ Zowie XL2546?

Post by Chief Blur Buster » 29 Mar 2019, 20:58

Hello!

Apologies for my delay, I've been extremely busy with behind-the-scenes Blur Busters stuff.

For the most flexible motion blur reduction (harder but more configurable), the XL2546 is the best and it supports Blur Busters Strobe Utility.

For the easiest motion blur reduction, the NVIDIA implementation of ULMB in PG258Q is hard to beat, as they've always made the best "easy" blur reduction modes.

For the XG258Q, their ELMB is quite similiar.

If you want motion blur reduction, to avoid ghosting you want:
1. Blur reduction refresh rate well below max Hz.
2. Overdrive set as neutral as possible
3. Slight contrast ratio reduction digitally (raise black levels slightly, lower white levels slightly) to roughly 95% dynamic range. That avoids the problematic "ghosting" at the fully saturated color values. It's a contrast ratio tradeoff but eliminates more than 50% of strobe crosstalk!

If you want lowest lag motion blur reduction:
1. Use one of the low-lag VSYNC tricks now available, since strobing benefits framerate=Hz
2. Advanced trick: Large Vertical Total to gain the quick frame transport effect (deliver a 144Hz refresh cycle in 1/240sec) as well as reduce strobe crosstalk on some of them (though due to internal scan conversion, less effective on many 240Hz panels).

The alternative is simply to use overkill framerate as the method of blur reduction (motion blur is frametime, as seen at www.testufo.com/vrr -- the higher the frame rate, the less motion blur for non-strobed frame rates). In that situation, using VRR is extremely helpful in non-strobe-based motion blur reduction so that you don't get stutters of a "160fps-240fps" fluctuating frame rate situation or such. It won't be as low-blur as strobing, but the higher the frame rate, the less motion blur. (That's why I'm looking forward to even higher Hz, such as 480Hz+ monitors, becoming mainstream eventually -- we can finally begin to say goodbye to the strobing-bandaid -- and instead go with strobeless method of display motion blur reduction via sheer frame rate instead).
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alexander1986
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Re: Asus PG258Q, XG258Q or BenQ Zowie XL2546?

Post by alexander1986 » 29 Mar 2019, 21:05

this thread could have been posted by me lol as I am wondering the exact same thing! those 3 exact monitors are also the ones ive been looking at to upgrade to 240hz from my old asus vg248qe monitor...


it seems superhard to decide and everyone has different opinion on them, on some monitor input lag is good but maybe bad overdrive and/or strobing technique, argh :D


from all i've seen and read so far though asus pg258q seems good all around, low input lag, good overdrive, only negative is max 144 hz ULMB, and benq zowie xl2546 seems like good alternative , low input lag , 240 hz strobing possible and adjustable, but how is overdrive on this? and how bad is default strobing settings at 240hz etc?, also not sure if this supports freesync officially / inofficially with nvidia drivers, but you said thats not interesting for you, I would like to know though if anyone knows this :D


interesting thread to follow for me as I wonder exact same as the threadstarter...

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