Blur Busters Forums

Who you gonna call? The Blur Busters! For Everything Better Than 60Hz™ Skip to content

frameskip on sony psvr

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, Turbo240, ToastyX Strobelight, etc.

frameskip on sony psvr

Postby quasarimodo » 14 Apr 2019, 11:18

Hello

I have a Sony PSVR on the PC for more immersion. After installing Nvidia drivers it tops at 60hz only and I have to create a custom resolution to access the full 120hz. However the automatic timings Nvidia proposes frameskip a lot. Which value in the custom resolution do you think can likely get rid of frameskipping? Thanks
quasarimodo
 
Posts: 1
Joined: 14 Apr 2019, 11:12

Re: frameskip on sony psvr

Postby Chief Blur Buster » 15 Apr 2019, 10:57

For the PSVR-on-PC tricks (e.g. Trinus PSVR)

Temporarily make the PSVR is the primary display.
Otherwise, the PSVR will frameskip because the primary display is a different Hz.

If that fixes the problem, now you know. And to make this easier, you can also use DisplayFusion software so you can use easy hotkeys to switch which monitor becomes the primary monitor.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on Twitter

       To support Blur Busters:
       • Official List of Best Gaming Monitors
       • List of G-SYNC Monitors
       • List of FreeSync Monitors
       • List of Ultrawide Monitors
User avatar
Chief Blur Buster
Site Admin
 
Posts: 5827
Joined: 05 Dec 2013, 15:44


Return to Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc

Who is online

Users browsing this forum: No registered users and 0 guests