10 BIG questions on lowest input lag. driving me crazy!
Posted: 04 Mar 2020, 05:16
				
				Im wondering the lowest input lag completely possible with this current setup. i have an i5 8400 1060 6gb run an alienware 240hz aw2518f.  a few questions ive been stuck on for a while now. theres 3 or 4 of them that have been making me go crazy any help appreciated. 
id love to really keep it on topic of the questions in any responses. i know its easy to stray away into another topic completely. (cough reddit). ive tried multiple times for help on these questions for answers.
questions:
1. in nvidia control panel do i scale on gpu or display? also do i check the box at the bottom "overide the scaling mode set by apps and programs"? and does the answer change if i run at a non native (1920x1080) res? - this whole question has been driving me nuts!
2. on my alienware aw2518f under ratio in the monitor menu settings i have these options: 16:9, auto resize, 4:3, 1:1. which one of these should i set it to for lowest input latency on the monitor? it seems all of them keep it fullscreen besides the 4:3 option. even if i scaling in every way possible through the nvidiacp. just curious which option i should leave this on in the monitor menu settings. - this one also driving me nuts!
2.5. also the montior has a response time setting of normal, fast, and super fast. would this make input latency better? seems the white trails, coronas or artifacts i think they are called seem to be when i turn it to super fast. just curious if this help latency also.
3. i saw where someone did a test on nvidia low latency mode, (null) where it seemed that even with the setting on "ultra" and not maxing the gpu he was still getting worse input latency than if it was "off" at the same load seen here - https://youtu.be/7CKnJ5ujL_Q?t=499
this is extremely confusing as it seems it works in the case of gpu bound up but is worst if you arent bottlenecked?
my question is if i am not gpu bound at any time shouldnt i just have the low latency mode set to default in nvidia control panel? as it seems you get even more input lag if its set to "ultra" in the same non gpu bound circumstance. another question does this matter in the same regard to the cpu? and another question on this what about low latency mode turn to just "on" which apparently is "maxium pre render frames of 1" does this cause more input latency if non gpu bound just like "ultra" does? seems "off" in the nvcp could be the best option for low input lag if not gpu bound. - another question that also drives me nuts
4. does the dpi scaling method under the game im running,in the compatibility tab, matter for input lag or latency? should i check the box "overide high dpi scaling behavior"? if so which one do i let overide, application, system or system enhanced?
5. is hdmi 2.0 cord or display port cord better for input latency?
6. when using intelligent standby list cleaner (islc) to set the timer resolution to .50, does this effect input latency? ive seen where some pros in a few games use this and they say it does something to decrease input latency but im not totally clear. it also has a polling rate of the program to be sat at any where from 250 to 10000. wonder if this effects it running either? - this whole question would be a good one to know also.
7. ive heard randomly somewhere that underclocking your monitor a couple hz somehow makes it faster or snappier in some cases??? this ones bizarre to me, maybe its already overclocked to begin with at 240 so back to a default value makes it better or something?? i have no clue just thought id throw this one in here. im on the aleinware aw2518f 240hz btw for what its worth.
8. also heard that certain audio drivers cause input latency? in particular the nvidia hd drivers, and having your frequency above a certain number 44100hz i think it was, and 3d audio and audio enhancements in the sound control panel causes input latency?? - this would be a good one to know also
9. read a guide that said to set "smooth mouse curve x and y" in the registry to "all 0" also reduce input lag or snappiness in your mouse? i have no clue about this one either another good one to know.
10. if i dont have gsync but i enable vsync in nvcp but not in game to get rid of tearing and such, and i cap the fps 3 or 4 frames below the refresh rate of my 240 using an in game limiter or rtss which ever is better on said game, assuming i can maintain those frames, then would i get the smoothness of vsync with no input lag or next to none? just like how the gsync would work?
THANK YOU to all of those who can help and answer definitively. ive tried multiple sites no true avail.
factual help is truly appreciated.
figured id try here as i heard this place was the best on these kinds of questions. ive been going crazy and it really bothers my enjoyment of even playing wondering this stuff and dont have the means to test myself or even know how to. thank again in advance for the help!
			id love to really keep it on topic of the questions in any responses. i know its easy to stray away into another topic completely. (cough reddit). ive tried multiple times for help on these questions for answers.
questions:
1. in nvidia control panel do i scale on gpu or display? also do i check the box at the bottom "overide the scaling mode set by apps and programs"? and does the answer change if i run at a non native (1920x1080) res? - this whole question has been driving me nuts!
2. on my alienware aw2518f under ratio in the monitor menu settings i have these options: 16:9, auto resize, 4:3, 1:1. which one of these should i set it to for lowest input latency on the monitor? it seems all of them keep it fullscreen besides the 4:3 option. even if i scaling in every way possible through the nvidiacp. just curious which option i should leave this on in the monitor menu settings. - this one also driving me nuts!
2.5. also the montior has a response time setting of normal, fast, and super fast. would this make input latency better? seems the white trails, coronas or artifacts i think they are called seem to be when i turn it to super fast. just curious if this help latency also.
3. i saw where someone did a test on nvidia low latency mode, (null) where it seemed that even with the setting on "ultra" and not maxing the gpu he was still getting worse input latency than if it was "off" at the same load seen here - https://youtu.be/7CKnJ5ujL_Q?t=499
this is extremely confusing as it seems it works in the case of gpu bound up but is worst if you arent bottlenecked?
my question is if i am not gpu bound at any time shouldnt i just have the low latency mode set to default in nvidia control panel? as it seems you get even more input lag if its set to "ultra" in the same non gpu bound circumstance. another question does this matter in the same regard to the cpu? and another question on this what about low latency mode turn to just "on" which apparently is "maxium pre render frames of 1" does this cause more input latency if non gpu bound just like "ultra" does? seems "off" in the nvcp could be the best option for low input lag if not gpu bound. - another question that also drives me nuts
4. does the dpi scaling method under the game im running,in the compatibility tab, matter for input lag or latency? should i check the box "overide high dpi scaling behavior"? if so which one do i let overide, application, system or system enhanced?
5. is hdmi 2.0 cord or display port cord better for input latency?
6. when using intelligent standby list cleaner (islc) to set the timer resolution to .50, does this effect input latency? ive seen where some pros in a few games use this and they say it does something to decrease input latency but im not totally clear. it also has a polling rate of the program to be sat at any where from 250 to 10000. wonder if this effects it running either? - this whole question would be a good one to know also.
7. ive heard randomly somewhere that underclocking your monitor a couple hz somehow makes it faster or snappier in some cases??? this ones bizarre to me, maybe its already overclocked to begin with at 240 so back to a default value makes it better or something?? i have no clue just thought id throw this one in here. im on the aleinware aw2518f 240hz btw for what its worth.
8. also heard that certain audio drivers cause input latency? in particular the nvidia hd drivers, and having your frequency above a certain number 44100hz i think it was, and 3d audio and audio enhancements in the sound control panel causes input latency?? - this would be a good one to know also
9. read a guide that said to set "smooth mouse curve x and y" in the registry to "all 0" also reduce input lag or snappiness in your mouse? i have no clue about this one either another good one to know.
10. if i dont have gsync but i enable vsync in nvcp but not in game to get rid of tearing and such, and i cap the fps 3 or 4 frames below the refresh rate of my 240 using an in game limiter or rtss which ever is better on said game, assuming i can maintain those frames, then would i get the smoothness of vsync with no input lag or next to none? just like how the gsync would work?
THANK YOU to all of those who can help and answer definitively. ive tried multiple sites no true avail.
factual help is truly appreciated.
figured id try here as i heard this place was the best on these kinds of questions. ive been going crazy and it really bothers my enjoyment of even playing wondering this stuff and dont have the means to test myself or even know how to. thank again in advance for the help!