Input lag and eSport. Every gamer should know this.
Posted: 05 Aug 2020, 12:15
Hello. I am from Russla and my goal is to convey information to most people about input lag. Input lag has been bothering me for 13 years(since the very first purchase of a computer) During this time, I changed 4 computers, and a bunch of mice with keyboards, as well as 3 monitors, I will not even talk about windows and bios settings, this does not reduce the input lag in any way.
People should know that their level of play is actually much, much higher than they think.
I checked several apartments of friends and acquaintances in my city and spent a lot of time watching players in the spectator or on streams. I made sure that most people have a large input lag, which should not be, and which eSports players do not have.
I will say right away that the monitor delay is correctly called Output lag, because the monitor is an output device and Output lag does not present critical problems. A serious problem is the input lag of input devices (mouse, keyboard, gamepad), and to be more precise, the problem lies in the processing of the input signal.
I shot a lot of videos about how the physics of the game changes from input lag, I'll show them in this topic:
1. https://www.youtube.com/watch?v=udq7wuv_Ano&t=45s (The most important)
2. https://www.youtube.com/watch?v=yDYSu-TU25w (The most important)
3. https://www.youtube.com/watch?v=U3-PpV3 ... e=emb_logo
4. https://www.youtube.com/watch?v=AG1_CLLFyNc&t=1s
Most of all I want to draw your attention to the video with the number 1, please use the translation into English subtitles to make it easier for you:
At 1:25, I show what the monitor's Output lag is(mistakenly called input lag)
At 3:29, I show what Input lag is (the Real input lag and how it manifests). I show the example of CS GO and Assasins Creed origins, because in AC origins input lag is artificially increased and it can be easily seen even by an inexperienced player.(THIS IS EXACTLY WHAT HAPPENS IN CS GO AND IN GENERAL IN ALL GAMES, ONLY THE EYE DOES NOT NOTICE IT, BECAUSE IN SHOOTERS INPUT LAG IS NOT NOTICEABLE TO THE EYE, BUT IN AC ORIGINS AND SIMILAR GAMES INPUT LAG CAN BE SEEN VISUALLY)
I will tell you briefly:
With the Output lag (1:25) of the monitor, all movements in the game exactly correspond to the mouse movement on the Mat, but there is a slight time lag. Output lag will NOT make itself felt when you normally record a game on Bandicam or Fraps.
When input lag (3:29) of input devices is also present a slight delay, but the speed of movement in the game slows down(limited, breaks off, floats, uneven, slowed down). The faster the mouse moves on the Mat, the slower the movement in the game. Input lag will make itself felt when recording the game on Bandicam or Fraps. You will see a difference in the physics and behavior of the game.(WATCH THE VIDEO WITH NUMBER 2)
Video number 2 is a video of the same person. It has input lag on the right and no input lag on the left . Note that the physics on the right is floating and slow. It is not possible to perform sharp and fast movements, such as on the left:
https://www.youtube.com/watch?v=U3-PpV3 ... e=emb_logo
As I said, my goal is to break through this gllobal problem with input lag to the masses, so that people know that in fact their level of play is much, much higher than they think. All eSports players are ordinary people who have ideal conditions for playing (input lag is 0), which is why there are very few eSports players, because there are very few people who do not have Input lag(you Need perfect electricity without electromagnetic interference). Some people have less Input lag, others have more, and eSports players do not have any at all, and this is unfair.
People should know that their level of play is actually much, much higher than they think.
I checked several apartments of friends and acquaintances in my city and spent a lot of time watching players in the spectator or on streams. I made sure that most people have a large input lag, which should not be, and which eSports players do not have.
I will say right away that the monitor delay is correctly called Output lag, because the monitor is an output device and Output lag does not present critical problems. A serious problem is the input lag of input devices (mouse, keyboard, gamepad), and to be more precise, the problem lies in the processing of the input signal.
I shot a lot of videos about how the physics of the game changes from input lag, I'll show them in this topic:
1. https://www.youtube.com/watch?v=udq7wuv_Ano&t=45s (The most important)
2. https://www.youtube.com/watch?v=yDYSu-TU25w (The most important)
3. https://www.youtube.com/watch?v=U3-PpV3 ... e=emb_logo
4. https://www.youtube.com/watch?v=AG1_CLLFyNc&t=1s
Most of all I want to draw your attention to the video with the number 1, please use the translation into English subtitles to make it easier for you:
At 1:25, I show what the monitor's Output lag is(mistakenly called input lag)
At 3:29, I show what Input lag is (the Real input lag and how it manifests). I show the example of CS GO and Assasins Creed origins, because in AC origins input lag is artificially increased and it can be easily seen even by an inexperienced player.(THIS IS EXACTLY WHAT HAPPENS IN CS GO AND IN GENERAL IN ALL GAMES, ONLY THE EYE DOES NOT NOTICE IT, BECAUSE IN SHOOTERS INPUT LAG IS NOT NOTICEABLE TO THE EYE, BUT IN AC ORIGINS AND SIMILAR GAMES INPUT LAG CAN BE SEEN VISUALLY)
I will tell you briefly:
With the Output lag (1:25) of the monitor, all movements in the game exactly correspond to the mouse movement on the Mat, but there is a slight time lag. Output lag will NOT make itself felt when you normally record a game on Bandicam or Fraps.
When input lag (3:29) of input devices is also present a slight delay, but the speed of movement in the game slows down(limited, breaks off, floats, uneven, slowed down). The faster the mouse moves on the Mat, the slower the movement in the game. Input lag will make itself felt when recording the game on Bandicam or Fraps. You will see a difference in the physics and behavior of the game.(WATCH THE VIDEO WITH NUMBER 2)
Video number 2 is a video of the same person. It has input lag on the right and no input lag on the left . Note that the physics on the right is floating and slow. It is not possible to perform sharp and fast movements, such as on the left:
https://www.youtube.com/watch?v=U3-PpV3 ... e=emb_logo
As I said, my goal is to break through this gllobal problem with input lag to the masses, so that people know that in fact their level of play is much, much higher than they think. All eSports players are ordinary people who have ideal conditions for playing (input lag is 0), which is why there are very few eSports players, because there are very few people who do not have Input lag(you Need perfect electricity without electromagnetic interference). Some people have less Input lag, others have more, and eSports players do not have any at all, and this is unfair.