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Have you experimented with G-sync's "superior" 3D?
Posted: 28 Dec 2013, 23:46
by CeeJayII
Since you have a unit, have you tried 3D yet. I'm curious if it help with pixel inversion artifacts at all. I'd love to hear any impressions of 3D performance vs 3D without G-sync.
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 29 Dec 2013, 12:17
by Chief Blur Buster
CeeJayII wrote:Since you have a unit, have you tried 3D yet. I'm curious if it help with pixel inversion artifacts at all. I'd love to hear any impressions of 3D performance vs 3D without G-sync.
I did not test 3D on the G-SYNC upgraded VG248QE, however it is my understanding that the 3D quality is essentially the same as before. That said, I did certainly notice that inversion appeared improved on G-SYNC upgraded VG248QE -- there was nearly no color distortion at
http://www.testufo.com/inversion
However, I have not done same-panel before-and-after tests, so I am not sure if this is an above-average panel, or if the G-SYNC improved the inversion.
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 29 Dec 2013, 15:02
by CeeJayII
Thanks for the reply. I guess I'll wait for some people with DIY kits to post results. Pixel inversion reduction is my main concern in 3D. If G-sync can reduce or eliminate the effect, I'm in. If not, my VG248QE will not be upgraded. As it stands now, pixel inversion in 3D gives me a somwhat screen door effect when playing certain games and when certain colors are displayed.
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 03 Jan 2014, 18:19
by Akoni
I would only play a single player game in this mode, but at that point to it would have to something linear.
i would never play multiplayer with this mode. the other players dont have it on, why should I have bullets and stuff flying out at me?
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 07 Jan 2014, 12:54
by sofakng
I'm also extremely interested in this... I just posted a question in the General forum asking if I should upgrade my Planar SA2311W and if G-SYNC (and the ASUS monitor) helps with 3D that's yet another benefit and reason for me to upgrade...
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 20 Jan 2014, 13:20
by CeeJayII
Now that it seems more people on this board have the DIY kit, can anyone comment on the 3D or pixel inversion before and after install?
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 20 Jan 2014, 13:27
by Chief Blur Buster
CeeJayII wrote:Now that it seems more people on this board have the DIY kit, can anyone comment on the 3D or pixel inversion before and after install?
Same here. Inquiring minds wants to know. I have so many 3D Vision compatible monitors here, but no 3D Kit except the one built into the VG278H. I am tempted to buy one eventually, so I can compare my XL2411T's 3D quality (XL2411T's are similiar to unmodded VG248QE's) with the GSYNC VG248QE's 3D quality.
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 21 Jan 2014, 01:40
by PoWn3d_0704
I didn't buy the Asus monitor for 3D, and would never use it. Basically cuts your effective FPS in half, and I have a 3D TV for media.
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 07 Feb 2014, 16:44
by CeeJayII
Any input on this yet?
Re: Have you experimented with G-sync's "superior" 3D?
Posted: 11 Jul 2014, 15:27
by Koldur
Still no one that can comment on the supposedly superior 3D that Nvidia boasts with on the DIY kit for the Asus VG248QE? I am on the fence on buying the kit, if I do buy the kit I have to buy it within two weeks since it will be sent to a friend of mine in the USA and I will go on vacation there (I live in the Netherlands).
I don't mind that you cannot use G-Sync when playing in 3D, but I just want to know if the superior 3D is just a marketing phrase or it really does do something for it.