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Having trouble deciding between VG248QG / XL2411P / XG270

Posted: 04 Mar 2021, 04:51
by micrex22
Hey all,

I've been having a tough time deciding between the three monitors as per below (building two new gaming rigs and want to have a 'CRT-like' experience for the first time with LCDs). My main object really is to get the best experience to eliminate motion blur, but also maintain a compatibility between a lot of games. From what I understand, if a game initializes in full screen and attempts to set a refresh rate--that will affect the strobing of the backlight, correct? I know a lot of older games in full screen want to run at 60 Hz. There are also games that run at "60 Hz" but internally operate at something lower like 40 Hz (in terms of FPS), a good example of that is Westwood's NoX--while it sends a 60 Hz to my CRT it is in fact running at 40 Hz; this doesn't have any affect on the CRT's persistence ratio though and I still get no perceivable motion blur--even though the game is running slower than what the monitor is refreshing at.

Asus VG248QG
amazon.com/Asus-VG248QG-G-Sync-Compatible-Monitor/dp/B07TNM8L6S/
BenQ ZOWIE XL2411P
amazon.com/BenQ-Response-eQualizer-Vibrance-Adjustable/dp/B01H5KKQTM/
ViewSonic Elite XG270
amazon.com/dp/B07VL5SNG8

I guess at this point the ViewSonic Elite XG270 is a little bit older than the ASUS VG248QG, but from what I understand the calibration done to the ViewSonic will still offer the best eradication of motion blur on an LCD correct? And then I presume the ASUS is inferior to the Benq for running older games that set a different Hz?

I'm still kind of learning towards the ASUS because it (appears) to do a reasonable job at motion blur reduction and is also 23" instead of 27"... but... the lack of support for lower refresh rates is a little worrying; the Benq is supposed to be better in that regard I heard but it deserves the award for one of the most ugly looking displays I've seen--with a border that's so thick it will make an IBM ThinkVision from the 90's blush. Any clarification is much appreciated as this is the first time I've been dipping my toes in strobing LCDs.


Cheers,

Re: Having trouble deciding between VG248QG / XL2411P / XG270

Posted: 25 Mar 2021, 22:59
by micrex22
For anyone interested in how I approached this and what exactly the outcomes were with classic games and my initial confusion, I shall explain it all, since I have the monitors in front of me and performed all of the experiments I was unsure of.

I ended up not going with any of the above monitors, but instead opted for the ASUS VG259QM (not to be confused with the VG259Q!!! Thanks for the horrible naming schemes, ASUS). For various reasons the VG259Q is infinitely worse than the VG259QM (just go with the 'QM' model).

For starters any games that operate at 60 Hz or lower do very poorly when it comes to ELMB, at least ASUS' implementation. And due to the lack of heavy tweaking you'll want to optimally play everything at 240 Hz or higher. 140 Hz is really biting it with this display.

I tried out NoX (Westwood) since I knew that one would be the most problematic, I was wrong and it actually runs at 30 FPS and in game mode 90 Hz. Having the game in fullscreen mode (or any older game in fullscreen mode) and yes, they will restrain the Hz to whatever they're hardcoded to. That means NoX did horribly in full screen and I needed to run it in windowed mode to maintain 240 Hz--and of which when it was put in window mode it worked fine. Running it at 90 Hz and it's just a regular smear fest like any LCD I've used.

TLDR: running older games fullscreen will give you a hell of a time, and you'll probably want something like the ViewSonic Elite XG270 for HEAVY custom tweaking to try and find a custom profile for each and every one of the unique Hz those vintage games decide to run at. This is also complicated by the fact that they don't have scanlines and look like sin when they're stretch and a gaussian blur is applied so they don't even look good on LCDs in that regard anyways. Just another reason to try and run them in windowed mode......