djcreative wrote: ↑15 Mar 2021, 16:20
Speancer, I tried private messaging you but I didn't see an option to. Which is faster in your opinion the xl2546 or xl2540k (since supposedly those are the two panels that are in question)? I get that each company can "tune" each panel differently, but for sh*ts, which is faster?
It's not really the question which is faster, but which suits your needs better. The major difference is the DyAc on XL2546, although the panel in XL2540K is supposedly faster, as it's much newer revision rated for 0.5 ms GTG, while XL2546 is already a dated contender.
DyAc/DyAc+ is Zowie's strobing technology, it basically fights off all or most of motion blur on the expense of strobe crosstalk artifacts (more or less visible for me depending on the game). I'd rather buy XL2546K instead of XL2546 right now (better panel, better tuned strobing supposedly). If you don't need strobing and still want a TN panel, I'd choose XL2540K or the upcoming ASUS.
Mind you, for FPS games like CS:GO - in my opnion - strobing is not really that useful, as it's a stare-at-crosshair game, I personally found very little to none difference between DyAc+ on and off. It's more useful in eye-tracking situations. Also, I much prefer using the new fastIPS panels, like ASUS VG259QM, it's my main monitor for competitive CS:GO, I switched between XL2540K/XL2546K/VG259QM, and I'd still choose VG259QM. I just hate the typical TN downsides and love all the IPS upsides, and I honestly think for many players the difference in motion clarity will be negligible or minimal in actual gameplay between these monitors, at least in CS:GO. If I had a newer rig, I'd probably switch to the new 360 Hz IPS.
Zowie XL2546K monitor is not that good as some people would say, if you ask me. It introduces a lot of visible overshoot even on first overdrive level (it was fine for CS:GO though), and a lot of smearing/ghosting with overdrive off, but it seems to depend much on a certain game how much it's visible (CS:GO seems to have high overshoot tolerance, at least for me, I don't notice it much in this game). Basically, the only reason to buy XL2546/K is DyAc, and if you don't want to use it, it's pointless. Also, DyAc+ was ok for CS:GO, but for example in Aim Lab it caused distracting crosstalk artifacts. I just couldn't use Aim Lab comfortably on any settings when testing XL2546K

It was either blurry (AMA off), overshooting (AMA High/Prem) or crosstalk artifacting (DyAc+).
djcreative wrote: ↑15 Mar 2021, 15:28
Thank you so much for the responses! That's interesting that the vg258qm supposedly uses such an old panel. It sounds like there's going to be some pixel artifacts on any high hz tn monitors. Since that's the case, I think I'm going to go for the xl2540k instead of taking the gamble with the vg258qm. It would be nice to have some numbers on it though. Any objections? LOL
You also gamble with the XL2540K, my unit suffered from pronounced pixel inversion artifacts, and my last unit of XL2546K also had pixel inversion issues. I believe there is no reason to believe VG258QM would be any better in that instance. We also don't know for 100% what panel VG258QM uses, do we? Just to add, some of my high refresh rate IPS panels also had pixel inversion issues. It really is a pain in the arse. It can visibly vary between individual units of the same monitor apparently.
/Edit: some minor text changes