Screen tearing fix with GSYNC OFF
Posted: 02 Oct 2021, 07:37
Hello,
I have a question about something.
I have a 360hz GSYNC monitor (got it as a gift). My PC build is for 240hz so I selected the 240hz option in the Nvidia control panel to make this monitor work as a 240hz one.
When I enter the game with FPS caped to 300 I have no screen tearing and everything works fine.
240hz monitor -> 300FPS cap -> GSYNC ON -> No tearing - perfect, working as it should work.
I decided to turn off GSYNC cause it adds abit of input lag and I just prefer to not have it on.
when I turn GSYNC OFF while being in the game, like.. I enter the game with GSYNC ON, tab out, turn it OFF, go back to the game application I notice the less input lag, and I have no tearing.
till now everything is perfect.
240hz monitor -> 300FPS cap -> GSYNC OFF -> NO tearing - less input lag.
BUT
When I log off the game, and open it while GSYNC is OFF in the nvidia control panel I notice tearing.
less input lag, but tearing (240hz -> 300fps cap).
so I know that if u have fps above ur refresh rate u should have tearing. but why its not the case when I turn off GSYNC while having the application open?!
weird right?
anyways, I dont want to turn GSYNC ON and OFF consistently. so I am trying to find a solution to play without screen tearing and also without GSYNC.
so what I tried is making my 360hz monitor work as a 360hz monitor by selecting this option in the nvidia control panel. I selected 360hz in game aswell but I left the FPS caped at 300 and I dont have screen tearing.
I assume its because im having less FPS than my refresh rate.
my question is:
if I play a game at 240-300FPS on my 360hz monitor, will I get input lag?
isnt my monitor waiting for 360 frames every second and if I send it 240fps only it displays the same frame more than once to reach 360 frames per second?
playing on 360hz resolution with 300 fps caped is an option to me as I dont have screen tearing this way but IDK about input lag.
I have a question about something.
I have a 360hz GSYNC monitor (got it as a gift). My PC build is for 240hz so I selected the 240hz option in the Nvidia control panel to make this monitor work as a 240hz one.
When I enter the game with FPS caped to 300 I have no screen tearing and everything works fine.
240hz monitor -> 300FPS cap -> GSYNC ON -> No tearing - perfect, working as it should work.
I decided to turn off GSYNC cause it adds abit of input lag and I just prefer to not have it on.
when I turn GSYNC OFF while being in the game, like.. I enter the game with GSYNC ON, tab out, turn it OFF, go back to the game application I notice the less input lag, and I have no tearing.
till now everything is perfect.
240hz monitor -> 300FPS cap -> GSYNC OFF -> NO tearing - less input lag.
BUT
When I log off the game, and open it while GSYNC is OFF in the nvidia control panel I notice tearing.
less input lag, but tearing (240hz -> 300fps cap).
so I know that if u have fps above ur refresh rate u should have tearing. but why its not the case when I turn off GSYNC while having the application open?!
weird right?
anyways, I dont want to turn GSYNC ON and OFF consistently. so I am trying to find a solution to play without screen tearing and also without GSYNC.
so what I tried is making my 360hz monitor work as a 360hz monitor by selecting this option in the nvidia control panel. I selected 360hz in game aswell but I left the FPS caped at 300 and I dont have screen tearing.
I assume its because im having less FPS than my refresh rate.
my question is:
if I play a game at 240-300FPS on my 360hz monitor, will I get input lag?
isnt my monitor waiting for 360 frames every second and if I send it 240fps only it displays the same frame more than once to reach 360 frames per second?
playing on 360hz resolution with 300 fps caped is an option to me as I dont have screen tearing this way but IDK about input lag.
