G-Sync/Freesync false advertising. Does not eliminate stuttering.
Posted: 30 Nov 2021, 05:50
VRR does not eliminate stutters at all. They advertise as if you buy the monitor/GPU and all stutters will be solved. Disgusting ethics at play. They should simply say "matches the refresh rate of the monitor to the frame rate of the content, increasing the smoothness of animation and allowing the frame rate to vary during gameplay". That's all. There should be no mention of eliminating stutters anywhere as it simply does not, at all. The only games which do not stutter with VRR are games which do not stutter without it.
I'll let you in on a secret... If you have a display or GPU you want to return, for any reason, you can return any GPU, monitor or TV advertising this way simply by stating that it did not eliminate stutters. They have to take it back as they are claiming that their product will do something it can not. I have returned several displays and GPU's as I decided I wanted a different monitor/GPU. May as well cause them some losses for lying to the consumer, there's supposed to be laws against this kind of practice
I have been gaming on pc since 2013, where I started with a measly ati radeon hd4800. I have gone through 7 computers and now have a 10700k/3080 system and stutters have never improved. G-Sync/Freesync does not eliminate stutters and GPU/Monitor manufacturers should be held accountable for this nonsense. Pains me to say it, but I found the only way to eliminate stutters is, if possible, play the same game on console. Case in point but can be seen in many other titles... A Plagues Tale : Innocence. Stutters everytime a cut scene starts or stops and you take control again, or when dialog is played, or loading assets, or sometimes for no apparent reason. On PlayStation? Not a stutter to be found from start to finish.
Games on PC may look nicer, have higher frame rates and on the somewhat rare occasion a game runs flawlessly, PC certainly does offer an amazing experience, yet pretty much any game infamous for stutters on PC runs fine without stutter on console. I'd take a smooth experience over a stutter fest any day of the week, so for the games I like which stutter on PC yet are available on console, I also own a PS5 which replaced my PS4 Pro. The streamlined design and the way a console accesses assets efficiently can not be done on PC without at least some talent in programming, hence the poor PC stutter fests coming out left, right and centre as the game tries to stream data the way it would on console. Unless direct storage does what it is supposed to do, a PC, no matter how powerful it is, will stutter where a console does not in said instance and no VRR monitor or GPU can fix that. Rant over, please, discuss...
I'll let you in on a secret... If you have a display or GPU you want to return, for any reason, you can return any GPU, monitor or TV advertising this way simply by stating that it did not eliminate stutters. They have to take it back as they are claiming that their product will do something it can not. I have returned several displays and GPU's as I decided I wanted a different monitor/GPU. May as well cause them some losses for lying to the consumer, there's supposed to be laws against this kind of practice
I have been gaming on pc since 2013, where I started with a measly ati radeon hd4800. I have gone through 7 computers and now have a 10700k/3080 system and stutters have never improved. G-Sync/Freesync does not eliminate stutters and GPU/Monitor manufacturers should be held accountable for this nonsense. Pains me to say it, but I found the only way to eliminate stutters is, if possible, play the same game on console. Case in point but can be seen in many other titles... A Plagues Tale : Innocence. Stutters everytime a cut scene starts or stops and you take control again, or when dialog is played, or loading assets, or sometimes for no apparent reason. On PlayStation? Not a stutter to be found from start to finish.
Games on PC may look nicer, have higher frame rates and on the somewhat rare occasion a game runs flawlessly, PC certainly does offer an amazing experience, yet pretty much any game infamous for stutters on PC runs fine without stutter on console. I'd take a smooth experience over a stutter fest any day of the week, so for the games I like which stutter on PC yet are available on console, I also own a PS5 which replaced my PS4 Pro. The streamlined design and the way a console accesses assets efficiently can not be done on PC without at least some talent in programming, hence the poor PC stutter fests coming out left, right and centre as the game tries to stream data the way it would on console. Unless direct storage does what it is supposed to do, a PC, no matter how powerful it is, will stutter where a console does not in said instance and no VRR monitor or GPU can fix that. Rant over, please, discuss...