Page 1 of 1

New Motion Quality Research from Cambridge University

Posted: 22 Mar 2022, 21:05
by stl8k
Rafal Mantuik's group continues to do great motion quality work as seen in this video:

Variable Shading Rate (VRS) and refresh rate are optimized using a perceptual motion-quality model to maximize rendering quality for a given rendering budget.

phpBB [video]


Additionally, the corresponding paper makes clear that there's a huge need for better motion quality research:
We find the studies of persistence and resolution to be particularly lacking as they do not cover the ranges commonly found in VR and mobile devices. Furthermore, spatio-temporal aliasing artifacts due to low-resolution rendering are also not well considered in these works. Lastly, a majority of these studies used oversimplified stimuli such as lines, boxes, etc. that may not generalize well to complex image content.
Mark/BlurBusters gets a citation in the paper too!

Re: New Motion Quality Research from Cambridge University

Posted: 25 Mar 2022, 18:11
by Chief Blur Buster
stl8k wrote:
22 Mar 2022, 21:05
Mark/BlurBusters gets a citation in the paper too!
Nice -- I should say thanks.

Yes, we definitely need more research incubated in these areas.

Main paper DOI: doi.org/10.1145/3478513.3480514

Refreshingly, the PDF isn't paywalled: dl.acm.org/doi/pdf/10.1145/3478513.3480514