Search found 4 matches

by hirecuery
28 Jan 2025, 02:35
Forum: Input Lag / Display Lag / Network Lag
Topic: netsh int tcp set global autotuninglevel=disable
Replies: 32
Views: 21712

Re: netsh int tcp set global autotuninglevel=disable


This relates to the TCP protocol.
Valorant, CS2, Call of Duty, Battlefield, and other FPS games use the UDP protocol to exchange information between servers and clients. The use of UDP for communication in FPS games can easily be found on this forum, other forums, through Google, or even by asking ...
by hirecuery
27 Jan 2025, 19:47
Forum: Input Lag / Display Lag / Network Lag
Topic: netsh int tcp set global autotuninglevel=disable
Replies: 32
Views: 21712

Re: netsh int tcp set global autotuninglevel=disable

Slender wrote:
27 Jan 2025, 13:27
yeah try ctcp
idk why its default, i installed ctcp above. driver problem?
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by hirecuery
27 Jan 2025, 13:29
Forum: Input Lag / Display Lag / Network Lag
Topic: netsh int tcp set global autotuninglevel=disable
Replies: 32
Views: 21712

Re: netsh int tcp set global autotuninglevel=disable

Slender wrote:
27 Jan 2025, 13:14
interesting.
im use disabled value a lot of time, it gives me more stable gameplay, but yeah im notice that picking. Lets go with wireshark and make test with normal / disabled and send me results.
Okay, I'll do it when I get home.
by hirecuery
27 Jan 2025, 12:27
Forum: Input Lag / Display Lag / Network Lag
Topic: netsh int tcp set global autotuninglevel=disable
Replies: 32
Views: 21712

netsh int tcp set global autotuninglevel=disable

hello everyone. for a long time I did not dare to describe this problem, but still I am not able to solve it on my own.

I play valorant, I moved away from my parents and felt problems with registering bullets.

I started changing routers, providers, and my game always felt different ...