Search found 11829 matches
- 08 Sep 2025, 19:35
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: IMPORTANT: You must always turn on LCD Saver mode when using BFI/CRT software for LCD-IPS
- Replies: 2
- Views: 638
Re: IMPORTANT: You must always turn on LCD Saver mode when using BFI/CRT software for LCD-IPS
Frequently Asked Questions Q: Why Do Some LCDs Have Image Retention With BFI? The mechanism is explained in an existing thread I wrote a long ago at Why do some LCDs have image retention with BFI? In short, BFI sometimes synchronizes to the alternating voltage of the LCD voltage-inversion algorithm...
- 08 Sep 2025, 19:25
- Forum: Area 51: Display Science, Research & Engineering
- Topic: 1000 Hz: The Journey Begins
- Replies: 28
- Views: 198568
Re: 1000 Hz: The Journey Begins
Now that we're getting ever closer to the goal, where should the journey end, or at least take a short break? I think 1200 Hz could be a good rate to reach because it contains many of the frame rates relevant to video as factors (25/50 are PAL): Factors of 960: 2, 3, 4, 5, 6, 8, 10, 12, 15, 16, 20,...
- 01 Sep 2025, 15:03
- Forum: G-SYNC
- Topic: Valorant VSync: In-Game vs Control Panel Difference
- Replies: 1
- Views: 347
Re: Valorant VSync: In-Game vs Control Panel Difference
- If you use VSYNC override in CP, it sometimes overrides the setting in the game but sometimes some games use different timing logic for VSYNC vs non-VSYNC mode. - Sometimes cap in CP is higher lag but more stutter-removing - Sometimes cap in-game is lower lag but but can be more stutters - Some pe...
- 01 Sep 2025, 15:01
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: Can image retention on LCD from Desktop BFI permanently burn my monitor?
- Replies: 10
- Views: 5319
Re: Can image retention on LCD from Desktop BFI permanently burn my monitor?
I admit im anxious for this one... even more anxious than im for CRT Beam Simulator... I hope the Wehem fork can get an update! Update: ShaderGlass has provided a new solution. I saw someone successfully played games with CRT simulator using a custom ShaderGlass patch, so check out ShaderGlass: htt...
- 21 Aug 2025, 17:53
- Forum: Area 51: Display Science, Research & Engineering
- Topic: Combining XL2720 Blur Reduction with BFI (hybrid of CRT+BFI)
- Replies: 2
- Views: 7267
Re: Combining XL2720 Blur Reduction with BFI (hybrid of CRT+BFI)
There is some red herrings involved here. I've renamed the thread topic. The reply is at reddit -- he turned off the CRT scan and is using the phosphor simulator for a phosphorescent global BFI. There's better ways to achieve a similar effect without the CRT filter, but there's some usefulness to a ...
- 19 Aug 2025, 13:02
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: Could oleds be made to pulse black frames between actual frames, just like DYAC or ULMB2?
- Replies: 3
- Views: 879
Re: Could oleds be made to pulse black frames between actual frames, just like DYAC or ULMB2?
What I want in the OLED monitor space is some sort of way to not need to brute force the hz to reduce motion blur, what I want, is for my 240hz OLED to stay at 240hz and reduce motion blur. So what I've been thinking, is instead of using PWM for dimming, it could be strategically used to do the BFI...
- 14 Aug 2025, 13:04
- Forum: High Frame Rate Video (HFR, UltraHFR, 120fps, 240fps, 1000fps)
- Topic: 4K 1000HZ+ already feasible in 2025?
- Replies: 3
- Views: 7638
Re: 4K 1000HZ+ already feasible in 2025?
It's an interesting concept; I wrote about display-side co-GPU concept about ten years ago in one of my articles, so this is not a new idea. In-monitor framegen will require a lot of new protocols to communicate lots of ground truth from the computer to the monitor, to reduce the number of artifacts...
- 07 Aug 2025, 14:26
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Discord creating CS2 Jitters
- Replies: 14
- Views: 12750
Re: Discord creating CS2 Jitters
Process Lasso FTW With some fiddling around, it can make Discord behave; even prevent it from raising priority. In addition, Process Lasso lets you isolate processes to specific CPU cores too (great for Threadrippers where half of the cores are high latency from the other half of the cores, or to f...
- 07 Aug 2025, 14:24
- Forum: High Frame Rate Video (HFR, UltraHFR, 120fps, 240fps, 1000fps)
- Topic: Artifactless AI-Based Interpolation
- Replies: 14
- Views: 48723
Re: Artifactless AI-Based Interpolation
At 4k we are still bandwith limited with DP2.1 but what if the monitor had Frame Generation inside it? I cover this potential concept in some of my old articles, www.blurbusters.com/1000hz-journey and www.blurbusters.com/framegen We sort of have sort of a precedent already with PCVR streaming to Me...
- 07 Aug 2025, 14:03
- Forum: Niche Issues Affecting Latency — Electrical, Interference, EMI, Unexpected Causes, etc.
- Topic: Desync/Input Delay/EMI/RFI/ or whatever it is
- Replies: 10
- Views: 6541
Re: Desync/Input Delay/EMI/RFI/ or whatever it is
I don’t know about you, but to me personally, it feels like the more powerful the hardware, the worse the problem gets. I agree this part. This problem coming with no solution idk maybe one day someone fix this. There's many reasons for this - Faster hardware lifts the fog (less motion blur, less s...