Much like how spatial scaling from 640x480 to 3840x2160 looks much better than scaling 640x480 to 800x600
Spatial is not equal temporal. Especially in terms of human visual sytem.
60Hz CRT simulation looks fine at large native:simulated Hz ratios, like 4.5 or 7.5
Uneven cycles will always ...
Search found 12 matches
- 02 Nov 2025, 10:30
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: New motion blur reduction ReShade shader - CRT Dusha
- Replies: 14
- Views: 7131
- 01 Nov 2025, 07:24
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: New motion blur reduction ReShade shader - CRT Dusha
- Replies: 14
- Views: 7131
Re: New motion blur reduction ReShade shader - CRT Dusha
Hi! Thanks! ReShade HLSL->WebGL2 cross compile sounds cool! Shader was a side project (took a few weeks of my main projects). Spent a week testing different LCD saver strategies, couldn't find a perfect solution and got tired :) But you are totally right, shader should probably have something ...
- 30 Oct 2025, 13:46
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: New motion blur reduction ReShade shader - CRT Dusha
- Replies: 14
- Views: 7131
Re: New motion blur reduction ReShade shader - CRT Dusha
It depends. Phosphor decay is based on frames. So, for smooth effect we need to sync fps with the monitor's refresh. Without VRR display frame drops will cause erratic flickering (since we're desyncing). With VRR G-Sync/Free-Sync, if you use standard methods like capping frames 3-5 bellow monitor's ...
- 27 Oct 2025, 02:54
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: New motion blur reduction ReShade shader - CRT Dusha
- Replies: 14
- Views: 7131
New motion blur reduction ReShade shader - CRT Dusha
Hi everyone. I was looking for a good motion blur reduction ReShade shader, but couldn't find any good ones, so I have decided to make my own. It is simple to use, should work on different hardware and in different games, including old dx9 titles. Some basic presets are included, as well as many ...
- 02 Oct 2018, 11:29
- Forum: G-SYNC
- Topic: Windows 10 DWM Priority
- Replies: 18
- Views: 97688
Re: Windows 10 DWM Priority
Oh Lord, that's a lot of text. A lot of claims, appeals to ignorance and appeal to authority. Sorry, you can think whatever you want, as well as to leave as much room for yourself to be wrong as possible. My claim is not a claim, but rather some personal observations that have led me to some ...
- 02 Oct 2018, 09:52
- Forum: G-SYNC
- Topic: Windows 10 DWM Priority
- Replies: 18
- Views: 97688
Re: Windows 10 DWM Priority
You cannot have a change in "clarity"
Perceived clarity/responsiveness. Please, read the posts more thoroughly.
cannot have a change in "clarity" without changing the colors of the pixels
Blur reduction/strobing (ULMB, Lightboost, etc.), lower response time/lower persistence, higher refresh, PWM ...
Perceived clarity/responsiveness. Please, read the posts more thoroughly.
cannot have a change in "clarity" without changing the colors of the pixels
Blur reduction/strobing (ULMB, Lightboost, etc.), lower response time/lower persistence, higher refresh, PWM ...
- 01 Oct 2018, 14:19
- Forum: G-SYNC
- Topic: Windows 10 DWM Priority
- Replies: 18
- Views: 97688
Re: Windows 10 DWM Priority
This is not a placebo, I do observe an effect. The difference is not huge by any means. In my opinion, it would pretty much resemble a difference between, let's say, 100Hz vs 140Hz, or capped G-Sync with v-sync ON vs uncapped frames. The question is, however, is something wrong with my system and do ...
- 01 Oct 2018, 10:30
- Forum: G-SYNC
- Topic: Windows 10 DWM Priority
- Replies: 18
- Views: 97688
Re: Windows 10 DWM Priority
Sorry I can't tell for Windows 7, only tested it with Win 10. Maybe, in Windows 7 you already getting the best possible results/clarity. Also, haven't tried Lasso, but would imagine it would work in exactly the same way as Processor Hacker, as long as we set DWM's priority and I/O priority to idle ...
- 01 Oct 2018, 10:02
- Forum: G-SYNC
- Topic: Windows 10 DWM Priority
- Replies: 18
- Views: 97688
Re: Windows 10 DWM Priority
Yes, it was, and still is. Although, in Win 7 you could disable it. Unfortunately, In Windows 10, they have removed such possibility. Can't tell anything about your experience, but I do see the benefits of disabling with my own eyes. I just need more information/tests on it.
Edit. While no doubt ...
Edit. While no doubt ...
- 01 Oct 2018, 09:25
- Forum: G-SYNC
- Topic: Windows 10 DWM Priority
- Replies: 18
- Views: 97688
Windows 10 DWM Priority
Searched through forums, couldn't find anything specific about that.
I dual-boot Win 10 and Linux and sometimes like to test and see how the same games perform in different OSes. Apparently, some of the games in Linux, have produced a better image clarity. Done some additional tests, and strangely ...
I dual-boot Win 10 and Linux and sometimes like to test and see how the same games perform in different OSes. Apparently, some of the games in Linux, have produced a better image clarity. Done some additional tests, and strangely ...
