New motion blur reduction ReShade shader - CRT Dusha

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
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Fluffy
Posts: 9
Joined: 02 Mar 2017, 22:54

New motion blur reduction ReShade shader - CRT Dusha

Post by Fluffy » 27 Oct 2025, 02:54

Hi everyone. I was looking for a good motion blur reduction ReShade shader, but couldn't find any good ones, so I have decided to make my own. It is simple to use, should work on different hardware and in different games, including old dx9 titles. Some basic presets are included, as well as many different options to play with.

Shader is on GitHub

https://github.com/Riskdiver/CRT-Dusha

Thanks

mango87
Posts: 43
Joined: 04 Nov 2020, 18:20

Re: New motion blur reduction ReShade shader - CRT Dusha

Post by mango87 » Yesterday, 22:44

Interesting. How does the shader behave when there are frame drops?

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