Search found 4 matches

by framepacer
07 Jul 2018, 13:22
Forum: General — Displays, Graphics & More
Topic: RTSS now has new automatic Low-Lag VSYNC ON (raster based)
Replies: 174
Views: 249212

Re: RTSS now has new automatic Low-Lag VSYNC ON (raster base

Scanline x/2 (half) sync at 60fps@120hz is causing me heavy fps drops in Kingdom Come when I look at the village etc. FPS drops to 40, 50 and gpu + combined cpu usage is at 40% the whole time.
If i turn off scanline sync i can maintain 120fps with gpu and cpu usage to spare in the same area.
Anyone ...
by framepacer
28 Jun 2018, 07:07
Forum: General — Displays, Graphics & More
Topic: RTSS now has new automatic Low-Lag VSYNC ON (raster based)
Replies: 174
Views: 249212

Re: RTSS now has new automatic Low-Lag VSYNC ON (raster base

Ah, I see. I'm more interested in vsync off anyways.
We've got scanline sync at refreshrate and at x2 refreshrate now in the gui with beta3. Wonder if it's possible to get x0.5 scanline sync as well?

Would be a huge boon on high refresh rate monitors as a lot of games don't simply allow you to set ...
by framepacer
27 Jun 2018, 07:48
Forum: General — Displays, Graphics & More
Topic: RTSS now has new automatic Low-Lag VSYNC ON (raster based)
Replies: 174
Views: 249212

Re: RTSS now has new automatic Low-Lag VSYNC ON (raster base

Thanks to Unwinder and Chief Blur Buster for this. You guys are doing god's work.
I'm especially sensitive to inputlag above everything and I've wanted something like this for years.
There are a lot of very nice monitors that don't have VRR and this opens are lot of new options for everyone.

I've ...