Search found 51 matches
- 20 May 2025, 10:08
- Forum: Area 51: Display Science, Research & Engineering
- Topic: How does DSC affect image quality?
- Replies: 13
- Views: 47780
Re: How does DSC affect image quality?
I would be more than happy to answer any questions regarding using the console tool to get the results but you are not asking them, you just expect the result.
All of those modes are same number of pixels/sec processing. Quadrupling refresh rate ability via 4x DSC allows a large 4x motion ...
- 27 Sep 2024, 14:09
- Forum: Area 51: Display Science, Research & Engineering
- Topic: How does DSC affect image quality?
- Replies: 13
- Views: 47780
Re: How does DSC affect image quality?
Link doesn't work for mebetonKruglosuTotchno wrote: ↑31 May 2024, 00:17
Sure, here's the result. (losslessly compressed output from DSC)
https://filebin.net/mj3tg4fuhriqhydb
- 16 May 2024, 05:06
- Forum: Area 51: Display Science, Research & Engineering
- Topic: How does DSC affect image quality?
- Replies: 13
- Views: 47780
Re: How does DSC affect image quality?
Can we get before/after images of DSC compression?
- 30 May 2023, 15:14
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: HOWTO: Using ULMB Beautifully or Competitively
- Replies: 29
- Views: 296191
Re: HOWTO: Using ULMB Beautifully or Competitively
Excellent post, thank you.
If I can drive 400 FPS in Overwatch and have a 240hz monitor w/ ULMb it sounds like I should either cap the game to 240 frames (frame rate = hz) or run 400 fps uncapped.
If I cap to 240 and fps never dips below, do I still need to run Vsync? Or because I can keep ...
- 17 Aug 2022, 22:56
- Forum: General — Displays, Graphics & More
- Topic: Is TN always the king ?!
- Replies: 31
- Views: 28302
Re: Is TN always the king ?!
OLED seems to be better than both and they will release the higher refresh rate stuff soon. It already made its way into laptops.
- 25 May 2022, 05:06
- Forum: News / Rumors / Conventions
- Topic: ASUS ROG Swift 500Hz Announced!
- Replies: 304
- Views: 15470921
Re: ASUS ROG Swift 500Hz Announced!
Damn, such a refresh rate would obviously be very difficult to achieve without interpolation. :shock:
Oh yeah, why is everyone promoting 1000 hz? It seems like in order to make the display completely clear of blur, its frequency should be 2-4 times higher than its horizontal resolution (correct ...
- 26 Dec 2021, 06:22
- Forum: Test UFO Motion Tests
- Topic: Even rendering 1/4 of the pixels looks decent if you just black out the other pixels
- Replies: 3
- Views: 27195
Re: Even rendering 1/4 of the pixels looks decent if you just black out the other pixels
Part of the motivation of making the post is that the interlaced version already looks good at 60 FPS. That is, until you scroll vertically and it's missing details. I'm guessing it's showing the details based on the exact pixel, but the location of the UFO moved so you show the alternating pixels ...
- 19 Dec 2021, 05:17
- Forum: Test UFO Motion Tests
- Topic: Even rendering 1/4 of the pixels looks decent if you just black out the other pixels
- Replies: 3
- Views: 27195
Even rendering 1/4 of the pixels looks decent if you just black out the other pixels
https://i.imgur.com/r84TVRQ.png
https://i.imgur.com/Mhmw8ml.png
https://i.imgur.com/9xVnZb0.png
https://i.imgur.com/IFkbo5i.png
if you run this at high frame rates, you would see a lower brightness version of the image
https://i.imgur.com/qykPBj5.gif
It's kind of like combining black ...
https://i.imgur.com/Mhmw8ml.png
https://i.imgur.com/9xVnZb0.png
https://i.imgur.com/IFkbo5i.png
if you run this at high frame rates, you would see a lower brightness version of the image
https://i.imgur.com/qykPBj5.gif
It's kind of like combining black ...
- 19 Dec 2021, 01:04
- Forum: General — Displays, Graphics & More
- Topic: Pixel response time way slower than refrash rate
- Replies: 3
- Views: 6900
Re: Pixel response time way slower than refrash rate
Is overdrive on? That usually improves it at the cost of overshoot
- 18 Dec 2021, 09:25
- Forum: General — Displays, Graphics & More
- Topic: How to remove flickering of objects smaller than the display pixel size?
- Replies: 3
- Views: 7668
Re: How to remove flickering of objects smaller than the display pixel size?
But the question is how to remove this, other than the option of buying a display with a higher ppi?
It's called "subpixel shimmering," and the only thing that can mitigate it is certain forms of TAA and legacy SGSSAA (the latter of which no longer works with most modern games now that they're ...