In the testing I've done, I barely noticed a difference in the MSI settings. However, I have it here in the guide because it can make a big impact depending on the system and there were obviously bad settings leaving it on default.pcenthusiast92 wrote: ↑03 Aug 2023, 12:08Hello sir thanks for sharing your Windows Tweaks, I was wondering my windows 10 is somehow broken as you can see the MSI mode utility shows weird numbers My Nvidia GPU 1060 has like limit blank, max limit 1, the ethernet controller too (limit 1) max limit 4
as you can see here in the image: (tried to set all normal because they were set undefined, I was thinking If i set to normal they will behave better, as I have a horrendous desync in games like counter strike.
Hope you can see the image:
https://i.imgur.com/pS03sKM.png
Adding a priority flag can be problematic, but it could also "fix" an otherwise broken system. I would not use priority flags unless you find them to make a noticeable improvement. I have tested these at different settings and noticed worst performance when changing priority on devices like the network, and have read others reporting either major improvement or major problems when adjusting priority on GPU. If the system is working correctly, the GPU (or any other device) shouldn't need higher priority because all the events should be in-time and in-order.
CSGO's game engine is built off an old quake engine, and has weird behavior at different framerates. In CSGO I have noticed running below 200fps creates this choppy feeling, and it seems to go away above that. All versions of CS have these framerate issues, although it could potentially change in CS2.pcenthusiast92 wrote: ↑03 Aug 2023, 13:07
But yeah I'm a bit tired of the desync while playing my favorite game counter strike, I also have a regular HP monitor that is 60 hertz, and I noticed that If I decided to go 100fps ingame, I start to feel visual lag, like it feels 30fps or something, then I need to type fps_max 61.5 or so to avoid the (tearing) and now the game looks less laggy, but then I feel like mouse floating, is hard to aim, etc,etc
PS: I also noticed that sometimes the latency moon gave me spikes with the: CLASSPNP.sys
I think the desync issue is most likely caused by network problems. You could have a bad NIC, bad drivers, misconfigured OS creating or contributing to the problem. You could have an overcrowded path to where the gaming server is located, causing your packets to be delayed along the route. You could be connected to an overloaded switch where your neighbors stream HD video 24 hours per day. One thing you can try to help determine if this is the cause: When experiencing the issue... restart computer and test again right away. If the condition remains, remove all caches and buffers from your side... boot from a live OS (easiest), reset your networking equipment so the error logs and caches are cleaned out, keep your network disconnected from the ISP for like 15-30 minutes so the port on the ISP switch has a chance to clear out any cache errors. Test again... if there is an improvement then somewhere along the buffer->network->server path was causing the problem. If the problem remains, it could simply be an overloaded network path.
Something I've been considering lately is switching from Fiber gigabit to 5G wireless. Other people have posted positive results when using mobile networks, and logically it makes sense for it to be better. If you're using voice over Fiber, there is a way to flag your network packets with higher priority because voice doesn't work well unless it's real-time. Skype and other communication apps are designed around this idea. Mobile data was designed with voice-first in mind, so real-time priority can be expected. A downgraded mobile connection is essentially broken for its intended purpose, while a fiber connection can limp along at really unreasonably bad performance and still be considered delivered service by the ISP.