just an example how people see the problems and daily issues...

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blackmagic
Posts: 154
Joined: 23 Feb 2023, 08:06

just an example how people see the problems and daily issues...

Post by blackmagic » 13 Mar 2023, 16:48

another post about hitreg and desync and input lag on valorants reddit...

https://www.reddit.com/r/VALORANT/comme ... tats_eine/


just read all these comments and you gonna understand...its the best comedy ever :lol:




but it can get even better if you just search for valorant hitreg in youtube and sort by newest...

there exist better clips...much better...


many of this players dont even know how bad this all is and how much more bad it will be in future if all this players dont wake up and stay blind ignorants...

because one day it can hit someone of them...really bad... :lol:


i press F for all.
just in case...


that post probably gets removed soon by the val mods...like many other already before... :lol: it gonna land in the trash of top 100 hitreg,desync,input lag proofs folder... :lol:

blackmagic
Posts: 154
Joined: 23 Feb 2023, 08:06

Re: just an example how people see the problems and daily issues...

Post by blackmagic » 13 Mar 2023, 17:14

mhhh...dejavu...
all this reminds me on something...i already saw and experience this somewhere but dont know more where =/


aaaah yes... :!:

5 years ago it all started...(for me)

https://www.youtube.com/watch?v=heC3v8sPcCM
https://www.youtube.com/watch?v=CAYwdnXNuTg

the best proof of all :lol:
https://www.youtube.com/watch?v=v9eYIWNhx_4


and here <3
https://www.youtube.com/watch?v=NUAJmWvi7zQ


but that just some of my noob experience in the past and how it started...


let's search and look for other players esports experience:

https://www.youtube.com/watch?v=E0Xn_SAzeYM

this guy knows something or is into something...mhhh

https://www.youtube.com/watch?v=UmVGjqmc9b8

he clearly knows something... :lol:


or this guys maybe knows it...
https://www.nvidia.com/en-us/geforce/fo ... illing-me/


mhhh that something new...SKILL BASED HITREG :shock:
https://www.youtube.com/watch?v=Unmp1-pWEKo
https://www.youtube.com/shorts/RhfY6QEK_ZY

but aleast the cod players are the most SMART of all gamers and finally find the real reason and excuse...the magic secret of skill based hitreg :lol: :lol:



GOD I LUV THIS ALL.
PLS NEVER STOP THIS COMEDY. :lol:



here more ^^
the legendary unfixable heavy car bug and the secret of i believe and performance and mabye your hard drive is full mhhh...:lol:
https://www.youtube.com/watch?v=ppG9MPEU-r4

so you guys have something to laugh today.
but atleast this guy honest and realize that it is a thing...

ChildOfLuna
Posts: 12
Joined: 08 Feb 2023, 12:10

Re: just an example how people see the problems and daily issues...

Post by ChildOfLuna » 14 Mar 2023, 00:56

In Regards to Call of Duty I truly believe there can be some sort of game manipulation in that game or "scripting"

https://www.youtube.com/watch?v=4NJ5xBPzyD8

For example Ea has quite for many years now a few patents such as this https://www.freepatentsonline.com/y2017/0259177.html or this https://www.semanticscholar.org/paper/D ... ef79d?p2df. Of course you arent allowed to talk about this on their forums or you get instant banned but its true and I`am sure that fifa series and all their sport games use scripting, game manipulation to make sure lesser skilled players dont quit the game if they lose too much and its working because Ea made billions with their Fifa series so other franchise may want to implement it as well

blackmagic
Posts: 154
Joined: 23 Feb 2023, 08:06

Re: just an example how people see the problems and daily issues...

Post by blackmagic » 14 Mar 2023, 01:20

ChildOfLuna wrote:
14 Mar 2023, 00:56
In Regards to Call of Duty I truly believe there can be some sort of game manipulation in that game or "scripting"

https://www.youtube.com/watch?v=4NJ5xBPzyD8

For example Ea has quite for many years now a few patents such as this https://www.freepatentsonline.com/y2017/0259177.html or this https://www.semanticscholar.org/paper/D ... ef79d?p2df. Of course you arent allowed to talk about this on their forums or you get instant banned but its true and I`am sure that fifa series and all their sport games use scripting, game manipulation to make sure lesser skilled players dont quit the game if they lose too much and its working because Ea made billions with their Fifa series so other franchise may want to implement it as well

nice research...

very interesting.

same method plays very well for gamling machines...

only with the difference that the PLAYER loses more at the end than he invest in that machine. :lol:

evil stuff.



but would never imagine that this bastards would use this methods in online shooters and even fifa lol...


btw. you play fifa ? you noticed input lag and bad hitreg there ? :D

this question would be interesting too...

i quit fifa here long ago and played only with friends in the past local...

ChildOfLuna
Posts: 12
Joined: 08 Feb 2023, 12:10

Re: just an example how people see the problems and daily issues...

Post by ChildOfLuna » 14 Mar 2023, 01:40

Its actually way easier to implement game manipulation, scripting on sport games like Fifa because the player has many AI defenders, Ai attackers that he cant control at the same time and when the scripting kicks in your AI defenders are nerfed, most of the deflections go to your oponnent, your AI attackers dont make the same runs they used to make when gameplay was "normal". These are just some exemples.

Last time I play fifa was 17-18-19 series and yes it was heavily scripted from what I observed.

blackmagic
Posts: 154
Joined: 23 Feb 2023, 08:06

Re: just an example how people see the problems and daily issues...

Post by blackmagic » 14 Mar 2023, 02:05

im pretty sure that this patent and methods not only by EA... :lol:


the heavy car bug is real and this son of bastards using same gambling methods depend of what players skill is and time spent ingame...

but this system seems to be very faulty and probably kicks random at some locations which are poor... :lol:

when i first time played this game (not even know what heavy car bug is and look or feels like)....but i could feel how easy and fun it was in the first hours but after i noticed that something getting slowly wrong and the car start to behave different and harder to do tricks and jumps and control stuff...
scoring become impossible or very difficult for me...


first they use matches against bots (so its very easy)...many other game use them too...so the newbies can have good easy start...but that nothing evil and normal...

and after you get some easy matchmaking where the real scripting start to work (against real players) but if you play to very well or are very good...RIP you...the heavy car bug kicks in...:lol:
that where the evil things starts...


i could notice that moment and those moments very clearly here...


but maybe i should have just buy something from there shops...that probably would fix it for some more easy matchmaking hours :lol:


but its better so...
would never give this bastards any penny for such evil work and developing such methods (behind the door) to control the players skills and his mental and wallet.
Last edited by blackmagic on 14 Mar 2023, 04:27, edited 1 time in total.

blackmagic
Posts: 154
Joined: 23 Feb 2023, 08:06

Re: just an example how people see the problems and daily issues...

Post by blackmagic » 14 Mar 2023, 03:24

i just rly hope that machine learning ai's evolves fast and going to be a real thing very soon in online games like valorant and csgo and replace all the dumb low brain skilled people...


soon we gonna see how people gonna train there own AI player vs against other AI's players that are trained too by people for an match...similar to tamagotchi toy where you have an pet that you need to feed with zen and s1mples clips and watch that he dont dies and does well :D


and the best well trained model AI gonna become the pro player at the end of an online tournament. :lol:


no more fake pros with fake skill and luck and peek advantages or jitter...


god this will be fun times.

then we can observe an see how those trained AI gonna handle all the input lag and skill based hitregs...hahaha


this great future.

but this the last solution how to solve all things and it will be finally fairplay or very close to that !

ai plays csgo
https://www.youtube.com/watch?v=UvoyMGxN89Y

ai plays valorant
https://www.youtube.com/watch?v=LXA7zXVz8A4

this the start of the end.
i hard believe in AI !
he the only who can help dumb people with input lag and bad hitreg...

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imprecise
Posts: 277
Joined: 16 Nov 2022, 13:47

Re: just an example how people see the problems and daily issues...

Post by imprecise » 14 Mar 2023, 05:48

blackmagic wrote:
13 Mar 2023, 17:14
let's search and look for other players esports experience:

https://www.youtube.com/watch?v=E0Xn_SAzeYM
If you look at "sv" in netgraph you can see it fluctuating a lot. It runs at 5-8ms and then spikes to 16ms frequently. I was even able to pause it on a moment where it spikes to 33ms and turns red. These variances are huge when we're talking about hitting or missing based on a few pixels of difference. This is common in my experience too, not sure if it's the same for everyone. The spikes seem to coincide with the most important moments for aiming as well. I'm not sure what's to blame for this... Poor server performance? Poor network performance? ISP lagging? Unoptimized PC? There are tons of variables that can cause this, but this is evidence the player was not in an optimal situation.

blackmagic
Posts: 154
Joined: 23 Feb 2023, 08:06

Re: just an example how people see the problems and daily issues...

Post by blackmagic » 14 Mar 2023, 06:25

imprecise wrote:
14 Mar 2023, 05:48
blackmagic wrote:
13 Mar 2023, 17:14
let's search and look for other players esports experience:

https://www.youtube.com/watch?v=E0Xn_SAzeYM
If you look at "sv" in netgraph you can see it fluctuating a lot. It runs at 5-8ms and then spikes to 16ms frequently. I was even able to pause it on a moment where it spikes to 33ms and turns red. These variances are huge when we're talking about hitting or missing based on a few pixels of difference. This is common in my experience too, not sure if it's the same for everyone. The spikes seem to coincide with the most important moments for aiming as well. I'm not sure what's to blame for this... Poor server performance? Poor network performance? ISP lagging? Unoptimized PC? There are tons of variables that can cause this, but this is evidence the player was not in an optimal situation.
this not best example...

i just post this guy because he tried to find an solution too for his anomaly suddenly bad hitreg and drop in stats in online games...

but here in this clip he clearly has some wifi issues...hahaha :lol:


just watch how he getting weird lags 1:16 when jump...

i already saw some similar lags in other games like valorant and black squad but some little different...and that clearly something with network or maybe server idk rly...


but the interesting part is that during all this weird lags the graph still showing 0% loss 0% choke hahaha and same happens in valorant...noticed and had many times...unexplainable but real story...



especially in valorant i had so many weird crazy lags but the pro graph just showed nothing...everything clean and same like before the lag appeared .

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dervu
Posts: 251
Joined: 17 Apr 2020, 18:09

Re: just an example how people see the problems and daily issues...

Post by dervu » 14 Mar 2023, 06:38

If you really think there is advantage like that, why don't you just have own server (unless it is not working on your own servers somehow) and have two clients with different skill rating and show those differences instead of throwing random videos without any data, where you can't even know if someone had lag or not.
Ryzen 7950X3D / MSI GeForce RTX 4090 Gaming X Trio / ASUS TUF GAMING X670E-PLUS / 2x16GB DDR5@6000 G.Skill Trident Z5 RGB / ASUS ROG SWIFT PG279QM / Logitech G PRO X SUPERLIGHT / SkyPAD Glass 3.0 / Wooting 60HE / DT 700 PRO X || EMI Input lag issue survivor

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