VESA wants to replace monitor response time specs with ‘ClearMR’ stamps

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, Turbo240, ToastyX Strobelight, etc.
Post Reply
Kyouki
Posts: 193
Joined: 20 Jul 2022, 04:52

VESA wants to replace monitor response time specs with ‘ClearMR’ stamps

Post by Kyouki » 22 Aug 2022, 11:53

CPU: AMD R7 5800x3D ~ PBO2Tuner -30 ~ no C states
RAM: Gskill Bdie 2x16gb TridentZ Neo ~ CL16-16-16-36 1T ~ fine tuned latency
GPU: ASUS TUF 3080 10G OC Edition(v1/non-LHR) ~ disabled Pstates ~ max oced
OS: Fine tuned Windows 10 Pro, manual tuned.
Monitor: Alienware AW2521H ~ mix of ULMB/Gsync @ 240hz/360hz
More specs: https://kit.co/Kyouki/the-pc-that-stomps-you

thatoneguy
Posts: 181
Joined: 06 Aug 2015, 17:16

Re: VESA wants to replace monitor response time specs with ‘ClearMR’ stamps

Post by thatoneguy » 22 Aug 2022, 22:14

Advertised pixel response times are always bullshit, to the point where both OLED and LCDs are always advertised with a 1ms GtG claim(even though OLED is much faster than that and technically isn't monochrome so it's not really GtG and even though most LCDs advertised with 1ms GtG are really more like 5-6ms lol).

So yeah, it's probably more advertising bullshit, just of a new flavor.

RonsonPL
Posts: 123
Joined: 26 Aug 2014, 07:12

Re: VESA wants to replace monitor response time specs with ‘ClearMR’ stamps

Post by RonsonPL » 23 Aug 2022, 02:47

I may be wrong on this one, but I think this is bad news.
They write
Backlight strobing is disabled during testing in order to establish a level playing field and prevent unfair comparisons with products that do not utilize those blur reduction methods.

This is bad. Really bad. No display below 480Hz will ever come close to usable picture in fast motion, without taking care of sample and hold blur.

It will only push strobing away from mainstream even more. Now, even people who care about motion will think what they get with official VESA certificate is simply best thing that exists, if it has a good rating.

It will help getting rid of horrible displays, but will hurt popularization of goood displays.



That's my take on it - keep in mind that I'm super demanding in this regard. My whole gaming life spent on CRTs and then strobed displays. I admit I am biased. Maybe someone can see 240Hz sample and hold OLED mode as "good enough". But not me. 4.4ms "hold" is way too much blur.

There's some hope though
. The highest ratings may be reserved for displays better than 240Hz. Maybe one day we'll get 480Hz based on something fast, not an LCD.

Kyouki
Posts: 193
Joined: 20 Jul 2022, 04:52

Re: VESA wants to replace monitor response time specs with ‘ClearMR’ stamps

Post by Kyouki » 23 Aug 2022, 02:51

RonsonPL wrote:
23 Aug 2022, 02:47
I may be wrong on this one, but I think this is bad news.
They write
Backlight strobing is disabled during testing in order to establish a level playing field and prevent unfair comparisons with products that do not utilize those blur reduction methods.

This is bad. Really bad. No display below 480Hz will ever come close to usable picture in fast motion, without taking care of sample and hold blur.

It will only push strobing away from mainstream even more. Now, even people who care about motion will think what they get with official VESA certificate is simply best thing that exists, if it has a good rating.

It will help getting rid of horrible displays, but will hurt popularization of goood displays.



That's my take on it - keep in mind that I'm super demanding in this regard. My whole gaming life spent on CRTs and then strobed displays. I admit I am biased. Maybe someone can see 240Hz sample and hold OLED mode as "good enough". But not me. 4.4ms "hold" is way too much blur.

There's some hope though
. The highest ratings may be reserved for displays better than 240Hz. Maybe one day we'll get 480Hz based on something fast, not an LCD.
That's why I hope they introduce or invite industry champions like the Chief to help and assist in capturing this right certification. I think they also have a VESA certified method for validating Adaptive Sync tech which was also argued by industry people to be flawed.

I absolutely do agree on your stance.
CPU: AMD R7 5800x3D ~ PBO2Tuner -30 ~ no C states
RAM: Gskill Bdie 2x16gb TridentZ Neo ~ CL16-16-16-36 1T ~ fine tuned latency
GPU: ASUS TUF 3080 10G OC Edition(v1/non-LHR) ~ disabled Pstates ~ max oced
OS: Fine tuned Windows 10 Pro, manual tuned.
Monitor: Alienware AW2521H ~ mix of ULMB/Gsync @ 240hz/360hz
More specs: https://kit.co/Kyouki/the-pc-that-stomps-you

User avatar
Discorz
VIP Member
Posts: 999
Joined: 06 Sep 2019, 02:39
Location: Europe, Croatia
Contact:

Re: VESA wants to replace monitor response time specs with ‘ClearMR’ stamps

Post by Discorz » 31 Aug 2022, 16:21

Yeah this ClearMR isn't very clear. But I see what they wanted to achieve. Capture the actual blur our eyes see and translate it to a number so it could be categorized. Because pixel response times expressed in milliseconds are not accurate demonstration of perceived blur. This only gives us partial insight into percevied ghosting. Persistence blur (MPRT) must be taken into account together with Pixel response blur (GtG). Also GtG response is a curve and that curve can be shaped anyhow over those few milliseconds. Meaning full 5 ms transition can appear both fast and slow.

One way to go around this is by gamma correcting the response and taking response area into account. Ashun from Aperture Grille has already done this with his Cumulative Absolute Deviation (CAD) score. Basically it's deviating area from ideal instant response. Currently that is the most accurate way of scoring GtG-overshoot ratio. But the score still doesn't reflect real perceived blur our eyes see because of ruled out persistence blur.

So if there was a way to also convert MPRT into area we could merge CAD and MPRT into one score. Overshoot and GtG heatmaps become unnecessary, very neat. I believe it would provide more accurate picture of overall perceived blur, but at the same time I'm not sure if it's doable because eyes don't really work this way. I've tried to make it and this is what first came to mind. It's definitely not fully thought through. Can someone more experienced chime in or advise?

cad+mprt area score.png
cad+mprt area score.png (33.85 KiB) Viewed 4443 times

EDIT:

I believe same should work for strobed displays too.

cad+mprt area score strobed.png
cad+mprt area score strobed.png (29.19 KiB) Viewed 4247 times
Last edited by Discorz on 02 Sep 2022, 10:04, edited 1 time in total.
Compare UFOs | Do you use Blur Reduction? | Smooth Frog | Latency Split Test
Alienware AW2521H, Gigabyte M32Q, Asus VG279QM, Alienware AW2518HF, AOC C24G1, AOC G2790PX, Setup

NDUS
Posts: 71
Joined: 12 Aug 2019, 16:05

Re: VESA wants to replace monitor response time specs with ‘ClearMR’ stamps

Post by NDUS » 01 Sep 2022, 04:52

Completely omitting BFI from the scoring is stupid and basically a matter of industry politics.
It's supposed to be an objective, all-encompassing, integrated measure of image quality during motion. So why disallow one technique for improving motion clarity? Do A/B testing with and without BFI if you wish...

RonsonPL
Posts: 123
Joined: 26 Aug 2014, 07:12

Re: VESA wants to replace monitor response time specs with ‘ClearMR’ stamps

Post by RonsonPL » 02 Sep 2022, 05:48

NDUS wrote:
01 Sep 2022, 04:52
Completely omitting BFI from the scoring is stupid and basically a matter of industry politics.
It's supposed to be an objective, all-encompassing, integrated measure of image quality during motion. So why disallow one technique for improving motion clarity?
Pick one or more, as you wish
- they lack any knowledge. People who don't play any games or just played some casual games OR they only play turn based strategy games and such, may simply be unaware that the issue with sample-and-hold mode is so severe. Some people only see non-gaming content like movies. I've seen people calling me stupid (because I talk about clear image in motion) arguing that you also see motion blur in real life. I should wave my hand before my eyes to realize that human eyes create motion blur. Also, their LCDs from 2002 had problems, but none of the modern LCD have any. Everything's perfect and better than ever before because a lot of 144Hz monitors and 120Hz TVs are on the shelves. Everything is clear and I am stupid and demanding ridiculous things. :ugeek: (no, seriously, that's what one guy wrote to me :D )
- they do know, but they don't really want to do anything about it. They just want another marketing card to play with
- they do know, they not only don't care but want to actively dismiss the issue, cause if people suddenly got aware, then a lot of displays would not be so popular anymore, the best marketing card since decades wouldn't work (HDR) in strobed modes and a lot of upcoming display technologies would suddenly become much less profitable or not profitable at all.

Imagine telling the laymen "HDR is cool and all, but you basically have nothing left of it when you want blur-free mode enabled on this display"
That wouldn't work that well..


If this certification idea can bring any benefits, it will be for 480+Hz displays. Everything else will just be another "1ms on paper" meaningless marketing BS. To me, the idea of calling a display "decent" or "good" in motion when it doesn't even have low persistence mode and less than 400Hz, is simply baffling. I'd slap "awful" on every single display of this kind. What difference does it make if you get a blurry mess in fast motion instead of even more blurry mess in motion. For me - none whatsoever. Still a blurry mess. Unusable.
We have 4K and 8K displays and 2022 in calendar. Nobody should be using displays which cannot even match VHS tapes in fast motion.

Post Reply