Does CTA-861 triple buffer frames?

Everything about latency. This section is mainly user/consumer discussion. (Peer-reviewed scientific discussion should go in Laboratory section). Tips, mouse lag, display lag, game engine lag, network lag, whole input lag chain, VSYNC OFF vs VSYNC ON, and more! Input Lag Articles on Blur Busters.
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Slender
Posts: 1576
Joined: 25 Jan 2020, 17:55

Re: Does CTA-861 triple buffer frames?

Post by Slender » 04 Mar 2025, 14:52

Mighty wrote:
04 Mar 2025, 13:59
just check the box on compatibility settings of the programm then it will be applied on hkey current user thats for dpiware dpiunaware fullscreenoptimization etc... :)
https://youtu.be/gdYcXAtVK2w?si=6NbtMhUDRW9Ba-1r

your solution is like that?

JimCarry
Posts: 586
Joined: 24 May 2024, 20:01
Location: csgo

Re: Does CTA-861 triple buffer frames?

Post by JimCarry » 04 Mar 2025, 19:18

Mighty wrote:
04 Mar 2025, 13:59
just check the box on compatibility settings of the programm then it will be applied on hkey current user thats for dpiware dpiunaware fullscreenoptimization etc... :)
did i do it ?
Last edited by JimCarry on 05 Mar 2025, 11:21, edited 1 time in total.

Mighty
Posts: 24
Joined: 29 Jul 2024, 16:03

Re: Does CTA-861 triple buffer frames?

Post by Mighty » 05 Mar 2025, 05:12

JimCarry wrote:
04 Mar 2025, 19:18
Mighty wrote:
04 Mar 2025, 13:59
just check the box on compatibility settings of the programm then it will be applied on hkey current user thats for dpiware dpiunaware fullscreenoptimization etc... :)
did i do it ?
yes that looks about right :)

Mighty
Posts: 24
Joined: 29 Jul 2024, 16:03

Re: Does CTA-861 triple buffer frames?

Post by Mighty » 05 Mar 2025, 05:16

Slender wrote:
04 Mar 2025, 14:52
Mighty wrote:
04 Mar 2025, 13:59
just check the box on compatibility settings of the programm then it will be applied on hkey current user thats for dpiware dpiunaware fullscreenoptimization etc... :)
https://youtu.be/gdYcXAtVK2w?si=6NbtMhUDRW9Ba-1r

your solution is like that?
not exactly, first i made an extionsblock with dp2.0 with Topology and under the same extension block i created the resolution with manual timings and 360hz refresh rate for example for my Asus Rog259qn (360hz Monitor). but Topology should be above the detailed resolution under the same extension block so when you use the resolution you configured for example 360hz its displayed in Topology and not in CTA ;)

JimCarry
Posts: 586
Joined: 24 May 2024, 20:01
Location: csgo

Re: Does CTA-861 triple buffer frames?

Post by JimCarry » 05 Mar 2025, 11:20

Mighty wrote:
05 Mar 2025, 05:12
JimCarry wrote:
04 Mar 2025, 19:18
Mighty wrote:
04 Mar 2025, 13:59
just check the box on compatibility settings of the programm then it will be applied on hkey current user thats for dpiware dpiunaware fullscreenoptimization etc... :)
did i do it ?
yes that looks about right :)
thanks i must say there is difference.

Lev1n
Posts: 81
Joined: 17 Apr 2023, 05:40

Re: Does CTA-861 triple buffer frames?

Post by Lev1n » 05 Mar 2025, 12:30

Mighty wrote:
02 Mar 2025, 12:25
In my opinion the best option is to delete all default extension blocks create a tiled up topology one and in the same category create one with the default timings of your highest refresh rate your monitor can handle and as detailed resolution, helps tremendously with input lag. (detailed resolution should be below tiled up topology. You can also decrease the IL further by tweaking your monitor timings such as sync width and Back Porch

This Tweak made my Display crazy crisp and diminished all the Blurryness from my monitors default settings. Also there are other top secret tweaks i think a lot of people are searching for and cant find them who are very helpfull for Input Lag and Mouse Movent "AkA" Floaty Mouse... I'll explain them here since its also about Input lag...

probably allot of you who searched for floaty mouse fixes heard of the Windows 8 Tweak with in the Appcompat/layers Folder in Regedit... well the thing is most users use this tweak in the wrong way because its told commonly to put the path to exe file of your application as name of the REG SZ key but you dont simply type in NoDTToDITMouseBatch because it doesnt' work this way in Windows 10 and 11. If you want to apply you have to type NoDTToDITMouseBatch=1 for it to work.

Fun Fact. If you make a REG MULTI SZ there you can apply multiple tweaks for any games you want to make Mouse Movement insanely responsive and HITREG soo good i'll leave them here as i know a lot of you guys just like me are going insane about this topic.

this is the list of tweaks i use in CS2 for example:

NoDTToDITMouseBatch=1
NtTNoBatch=1
NTTThreshold=0
DisableProcessWindowsMouseAcceleration=1
NoGDIHWAcceleration=1
NoAsyncInput=1
DisableMouseAcceleration=1
DisableFullscreenOptimizations=1
NoLowLevelHooks=1
NoBufferedInput=1
DisableDpiScaling=1
MouseNoSpeedScaling=1
NoAsyncRender=1
ForceThreadedInput=0
NoHyperThreadingInput=1
DisableInputPrediction=1
DisableVSync=1
DisableGameDVR=1
DisableMouseSmoothing=1
NoInputLagCompensation=0
NoSwapChainOverride=1
NoBatch=1
FixRelativeMouseMovement=1
NoLegacyMouse=0
NoForegroundLockTimeout=1
NoTimerResolutionOverride=1
DisableSystemTimers=1
DisableBackgroundTaskOptimization=1
DisableMulticoreScaling=1
NoTiledRendering=1
NoFlipQueue=1
NoSpeedScaling=1
DisableRawInputBuffer=1
EnableDirectInput=0

EnableLegacyMouseMode=0

EnablePS2RateOverride=0
ForceHighPollingRate=1

ForceUSBHIDMode=1

ForceRawInput=1
How you apply those tweaks? Can you make a regedit bat or something like that?

JimCarry
Posts: 586
Joined: 24 May 2024, 20:01
Location: csgo

Re: Does CTA-861 triple buffer frames?

Post by JimCarry » 05 Mar 2025, 19:32

Guys can someone tell me witch "Timing" settings is best ?
Last edited by JimCarry on 18 Mar 2025, 14:10, edited 1 time in total.

Hyote
Posts: 484
Joined: 09 Jan 2024, 18:08

Re: Does CTA-861 triple buffer frames?

Post by Hyote » 05 Mar 2025, 19:42

JimCarry wrote:
05 Mar 2025, 19:32
Guys can someone tell me witch "Timing" settings is best ?
I've used Exact Reduced for years and recently switched to Manual where I only changed the refresh rate. As other people mentioned you can try tweaking some values further.

JimCarry
Posts: 586
Joined: 24 May 2024, 20:01
Location: csgo

Re: Does CTA-861 triple buffer frames?

Post by JimCarry » 05 Mar 2025, 20:15

Hyote wrote:
05 Mar 2025, 19:42
JimCarry wrote:
05 Mar 2025, 19:32
Guys can someone tell me witch "Timing" settings is best ?
I've used Exact Reduced for years and recently switched to Manual where I only changed the refresh rate. As other people mentioned you can try tweaking some values further.
Ok i will change to Exact Reduced,i dont know what to edit in Manual? also why for example from the video that slender provide above on his monitor "Sync Polarity" are + and - ,why when i press Exact Reduced mine are - -
Attachments
sync.GIF
sync.GIF (98.25 KiB) Viewed 2109 times

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RealNC
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Re: Does CTA-861 triple buffer frames?

Post by RealNC » 05 Mar 2025, 21:07

JimCarry wrote:
05 Mar 2025, 20:15
Ok i will change to Exact Reduced
Reduced timings have higher scanout lag. See:

viewtopic.php?t=4064

(Quick frame transport is the opposite of reduced timings. It uses increased pixel clock, not reduced pixel clock, to achieve faster scanout.)
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